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Broken modules

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dpurks
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Post time 2017-11-28 08:32:33 | Show all posts |Read mode
Broken modules Reply:14| View:1255
Edited by dpurks at 2017-11-29 00:39

IGN: Nessus
Platform: GTA S1 Loralei

I, like many of your players, are more than tired of broken code that you refuse to fix because those modules aren't generating any spent diamonds.  Specifically, I'm registering a complaint about World Boss (WB) and Demonic War (DW).

Last night, I had to refresh over 30 times during the 30 minute DW that I participated in - the code locks up randomly and you can no longer move your avatar. The only way to fix it is to refresh.  This is true whether you have it on auto attack or manually are trying to attack the bosses. Of minor note in DW is that the displayed values for the bosses' hit points is obviously wrong and the count ofthe number of bosses defeated stops incrementing at 150.



Just now, I was in WB.  From the display, I hit the boss first.  The battle popup appeared and showed nothing - I was given no credit for the attack.  Then a message appeared saying the boss was already dead and I was forced into a cooldown.  Before the cooldown was over, all  three bosses were dead. This is above and beyond the fact that regardless of how many players are trying to attack the bosses, it's possible for one person to kill all three bosses before anyone else can hit even once.


There is no way to do c u ment these problems - no screenshots would ever show what's actually happening.


How can you allow serious bugs like these to continue unaddressed.  I've read the pat answer that comes up every time someone complains about real bugs in the code ,that the developers have no intention of fixing the code that was written by previous developers. I suspect the real reason for this is, why should you spend any time on code that doesn't generate any diamond spending? The answer is that it negatively affects the general perception of the game.  If you're not going to fix the problems, disable code segments that are broken.









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 dpurks Last edit in 2017-11-28 08:32:33

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lady_phoenix
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Post time 2017-11-28 10:45:30 | Show all posts
DW can be at its best and you as a player get most benefits when doing SOLO DW. The freeze in DW starts when at least 2 players are in DW. That is why majority of the players for more than 1 year are doing solo DW, getting 8 bil gold from a solo DW is much better than not even getting half of that and having to refresh.

WB has the original coding since the game was created and it is impossible for the devs we have now to modify that code (none of the original devs are here anymore). The only thing they can do is increase the HP of bosses.
In other words, it's a known issue and NOT something ignored, but more of a impossibility to fix.

Nonetheless this complaint is NOT ignored either.  I will forward your complaint.
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 lady_phoenix Last edit in 2017-11-28 10:45:30

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dpurks
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 Author| Post time 2017-11-29 00:13:14 | Show all posts
Guess I'm really stupid...how are you supposed to do DW solo? Even if I manage to make an alliance of one (which I don't think is possible - don't you need 5 people to create an alliance?), that would make it so I can do solo DW but then Alliance Expedition is a bust.
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 dpurks Last edit in 2017-11-29 00:13:14

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redsneakers
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Post time 2017-11-29 01:17:54 | Show all posts
You can create alliance with just you alone but most player use their alt so that they can jump out to do DW and back to original alliance for AE. Hope that give you some idea
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 redsneakers Last edit in 2017-11-29 01:17:54

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somewhere
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Post time 2017-11-29 05:29:48 | Show all posts
Honestly, that is stupid.
There is an X-server event for a group of people, and then the recommendation is to create your own alliance so you can do it solo.
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  • yeah, pretty ridiculous isn't it? But that is where we are in the state of the game, Many broken modules that devs will not attempt to fix (they blame it on the code being too complicated for them, which tells you all you need to know about the ability of the current devs really. This may be true (their incompetence) but if it was an event they could get diamond revenue from then i'm pretty sure it would have been fixed long ago - this particular bug is over 2 years old and was reported when it was first found, so the other excuse commonly used 'its too old' doesn't wash)
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    2017-11-30 03:44  Reply

 somewhere Last edit in 2017-11-29 05:29:48

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redsneakers
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Post time 2017-11-29 23:55:41 | Show all posts
It just a recommendation, if you take it as a stupid idea you simply not do it. Easy as that. Lots of player do it that way and gain big amount of gold. It's a game where you choose which strategy you go for
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 redsneakers Last edit in 2017-11-29 23:55:41

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 Author| Post time 2017-11-30 21:43:21 | Show all posts
And to make it work, you will almost certainly have to spend diamonds.  Comes around full circle - devs get their desired result w/out expending any effort.
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 dpurks Last edit in 2017-11-30 21:43:21

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helpwork1
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Post time 2017-11-30 22:33:40 | Show all posts
Modules or how you call them are not broken...they are made to do all things you see in DW, there is not such things as bugs it is something else.
If 300 mils br players+certain group players that obtain "something" each time on forum  are happy nothing will be done.
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 helpwork1 Last edit in 2017-11-30 22:33:40

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korabas
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Post time 2017-12-1 17:40:08 | Show all posts
These issues aren't caused by the game. The game works as it's planned as it is not Artificial and can't think for itself. The issue caused where players freeze up is caused by just that. The players. Many Players, many different types of connections, of course something will go wrong there. That's why we suggest using an alt alliance for such things. Because we are also players and we also have this issue. Making an alliance will cost you 500 diamonds then you no longer have to worry about spending diamonds or refreshing over and over. Feel free to use the suggestion or not.

-Korabas
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 korabas Last edit in 2017-12-1 17:40:08

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somewhere
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Post time 2017-12-2 07:09:46 | Show all posts
The issues are caused by the game!!
The game design must take into account that people are on connections with different capabilities, and if it don't then it is a design flaw,
What you suggest is a work-around, which might be the best on the given conditions, but it does not change the fact that it is a game fault.
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 somewhere Last edit in 2017-12-2 07:09:46

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