North America Forum

 Forgot password?
 立即注册
Search

We are working to make our Terms of Service agreement easier to read in order to provide you with better services while protecting your personal data. We hope you can spare a few minutes to read the recently updated User Terms of Service. User Terms of Service Privacy Policy
View: 784| Reply: 8

Just a few toughts

[Copy link]

6

Threads

26

Posts

0

Credits

User

Rank: 1

Credits
0
likforwin
User
Posts:26
Joined 2017-10-2
Last Visited 2018-07-24
Post time 2017-12-14 06:19:32 | Show all posts |Read mode
Just a few toughts Reply:8| View:784
Edited by likforwin at 2017-12-14 06:28

I wonder does LoD development team plan to do aything with this crazy fast server dying? I understand that fresh server is always great way of keeping nice income and keeping servers and game running but this speed of server dying is just crazy. Main problem usually is there is always no. 1 player and no. 1 guild who basiclly bullies everyone else. In there any way to make game less bullyproof to keep players interested in game?  I have nothing against top playerd and guild. They deserve best rewards, best plunder. But problem is when they are taking all 3 plunder, 2 aerial boss, pvp world boss cant come anywhere near, regulary destroying escort, killing you in wilds, making laugh at you in world chat. So game basicly becomes unplayable. I think game is too much oriented and gives bullies so much space to kill all fun in game for alot of players.

Second opinion is that this game offers too little team play. There are alot of games like wartune who requires alot of team play, cooperation and keeps thing fun, keeps guild active and players helping each other. Again top players have their share of bullying but its acceptable. Here is everything too much open for bullying and that is main reason why every new server after 20days have active same number of players. This is really bad situation and i hooe lod will add more features to keep guilds and lower BR players active and give them some fun.

Guild dungeons are joke, maybe replace it with guild boss? *
Add something like tower of eternity for team play. Dark/light realm with 300 diamonds is too expensive and offers just a 2 minutes of autoattack.
Last guardian rewards vs time consuming is a joke. No offense.

My point : give some new stuff for team play, especially guilds. If guilds die out everything elase dies. Game is goo much player centered, make it more team based too keep players in.

Also since you add tons of new features for pets. Awakeninf+dark tower you should add more ways to obtain pet fragments. For new players to ger deramera 300 fragments will take a year at best. Its kinda funny. Adding more ways to obtain atleast legendary pets would be appreciated. Thank yiu

Lastly i wanted to ask why is so much recharge based events since anniversary? When we will be seeing tycoon events? And did LoD shut down events like stamina/enchant?  

Translate

 likforwin Last edit in 2017-12-14 06:19:32

 Support

Report
Default Signature
Reply

Use magic Report

29

Threads

1777

Posts

0

Credits

User

Rank: 1

Credits
0
wulf88
User
Posts:1777
Joined 2017-5-19
Last Visited 2019-11-08
Post time 2017-12-14 18:30:32 | Show all posts
Dear likforwin,

We greatly value the playerbase's concerns, as we do yours.
We understand what you are saying and we are going to forward your thoughts to the developers.

Keep in mind that in my opinion not all of your points are firm and utterly true in regards to Legacy of Discord, but some of them require particular attention.
I adamantly believe that regarding the 'bullying' part, we have made much progress by introducing a 4th peaceful plunder, and implementing Peace bosses in both Sky area and Untamed Wilds. You cannot ignore the fact that these initiatives were implemented for the sake of balance between high and low players or guilds.

However, I am also proponent of the fact that Legacy of Discord requires more team play, and we are going to address that. I believe the Guild dungeon should require more skill and have more depth in it, as well as more events that require guild play or team play should be introduced.

Last Guardian rewards versus the time required can also be an issue. If we keep introducing PvP events and have them running during the day, then the game will require a lot of attention and it takes a completely different directive, requiring many hours to be online during the day, something that was never the case until now.

Regards,
Wulf
Translate
Floor reply (2)
  • we are already overrun with events after 17:00. There is basicly no time for anything else in life except game, wich is disturbing. Last guardian time should be lowered and rewards improved, this way its joke. For friendly mode and peace boss i didnt even knew, since im player for little more than three months and since than this modes was part of game. I can only imagine how unplayable that was before. Now its too. But seeing that they made improvment in this field gives me hope that we maybe see more of good stuff in future.
    Translate
    2017-12-14 21:02  Reply
  • No need to reduce the time. Just remove the casual mode and make it available for at least 12 hours. That way, players wont be divided. Add more chest so players can get stronger quickly and kill each other fast. I do agree that the rewards should be revamped. This has been an issue since this event was released.
    Translate
    2017-12-14 23:07  Reply

 wulf88 Last edit in 2017-12-14 18:30:32

 Support

Report
Reply Support Not support

Use magic Report

2

Threads

134

Posts

0

Credits

User

Rank: 1

Credits
0
solarix007
User
Posts:134
Joined 2017-8-14
Last Visited 2019-11-08
Post time 2017-12-14 19:30:53 | Show all posts
Very nice summary what is going on ...as many players say this is Legacy of Recharge. Many events are just recharge and buy/consume. There is very little fun for real gamers ... so as they had enough they leave.
I must say LoD is the fastest server dying game I ever played. Here my 1st server merger was already after 3 months since opening. That says that even the graphics can attract the new players, the game play cant sustain the player base.
In my oppinion after playing this game since May 2017, developers are greedy and prices are high. They now release mostly cross server competitions to force playes recharge/spend more diamonds as these server competitions on dead servers will not give them high profit. So just few ego-centric players is enough to step up the price of rewards etc...

The events which did not require diamonds (server tycoon, rushing Dungeons for some rewards, etc) have dissapeared. LoD on their web page showed release notes where "Celebration party" should be introduced into daily game play as mini-game but they did not do it in the update. They are so stingy to give player base free stuf.

Last Guardian is joke, I was telling it since beginning.. for 20mins of my time with almost no rewards... thats how they want to lock player base?

I do see a lack of team play, national Treasure is fine but again a reward for 10 mins of play is not great.
Still my favourite event is Skyfall, because it is dynamic, requires little strategy ..and its not BR dependent. If they would re-do Last guardian (shorter time/smaller map, improved rewards...) maybe people would participate ...again they made it cross server becuse no interest to waste time from player base. The improved rewards are not great.. just give players some fragments or gem stones .. not just morp rubbish
Translate
Floor reply (0)

 solarix007 Last edit in 2017-12-14 19:30:53

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

22

Threads

68

Posts

0

Credits

User

Rank: 1

Credits
0
ted
User
Posts:68
Joined 2017-2-18
Last Visited 2019-01-23
Post time 2017-12-14 20:04:25 | Show all posts
I just want to add my voice to this as well.

I agree 100% that the player base is losing interest due to lose of free events. I am especially missing the tycoon event, the Blessing event (where players send each other flowers), and the main dungeon drop events.

I also agree with the statement that the Last Guadian event is much too long to play for too little rewards. If a player wants to collect rewards for the five attempts they are allowed to collect on, it requires 2 hours of playing that single event. On top of  that, Last Guardian has a very short time when it can be played. It is overlapping every other event on the server.  A player must try to fit this event in while still trying to play everything else that is scheduled in the evening. There are conflicts with Plunder, Death Match, Skyfall, World Boss, Sky Boss, Guild Wars,....everything in the evening. There is no time to play everything. When I started playing this game, being able to complete all daily events was a big draw. I liked that I could play everything with no stress. Now, there is no way to play all the events without giving up your entire evening to this game.  

This game now requires too much time and too much money to remain competitive and as a result more and more players are dropping it.

On my server, there are players who, after playing for a year, have just given up,and disappeared.

At the very least, merges need to happen faster. The Players who have stayed should not be forgotten, but it seems we have been.

Every week I see threads here asking where the tycoon event has gone and the devs do not seem to care.

I have stopped recharging, and I am not sure if I will recharge again. I am almost at 1 billion BR and I feel like I have hit a dead end. The game has turned into a repetitive mining expedition where all one does is collect resources by blitzing dungeons. The competition is gone along with the most of the players.
Translate
Floor reply (0)

 ted Last edit in 2017-12-14 20:04:25

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

15

Threads

157

Posts

0

Credits

User

Rank: 1

Credits
0
glen_rse
User
Posts:157
Joined 2017-3-25
Last Visited 2018-03-27
Post time 2017-12-14 23:27:44 | Show all posts
Honestly, there's too many issues in this game that needs to be addressed. Events are getting modified not for the interest of the players but for the purpose of filling their pockets. It takes forever until an obvious bug gets fixed unless its something that can directly affect their revenue. New features are getting released without giving enough information to players. Every update, players need to guess what to do and waste their diamonds in the process.

These are only few reasons why so many players are quitting.
Translate
Floor reply (0)

 glen_rse Last edit in 2017-12-14 23:27:44

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

4

Threads

41

Posts

0

Credits

User

Rank: 1

Credits
0
abzkhql_ivex2l...
User
Posts:41
Joined 2017-12-8
Last Visited 2018-12-13
Post time 2017-12-21 02:44:16 | Show all posts
Although there is indeed progress by the introduction of peaceful plunder, top guild can still send some members in there and hinder lower guild (or even non-guild players) from maximizing the loot they can get.. It may have been good to add a "criteria" of some sorts: for example, only players with BR below a certain level can enter (although this can easily be countered by using dummies lol)

For the evening events, I couldn't agree more with what other players have mentioned--they take up too much time. Instead of having multiple events within a time period, is it possible to play around with the days they are available and just increase the rewards per day (much like what has been done with national treasure and IceFire) so we wouldn't have to stay up until 11 PM if we want to maximize our loot

Lastly, PLEASE FIND A WAY TO FURTHER IMPROVE LAST GUARDIAN lol I can barely play 2 rounds before getting disinterested, the loot doesn't seem worth the time it takes
Translate
Floor reply (0)

 abzkhql_ivex2l... Last edit in 2017-12-21 02:44:16

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

70

Threads

1289

Posts

0

Credits

Team Lead

Rank: 7Rank: 7Rank: 7

Credits
0
vita96
Team Lead
Posts:1289
Joined 2017-6-1
Last Visited 2021-04-16
Post time 2017-12-21 03:35:20 | Show all posts
Edited by vita96 at 2017-12-21 02:39

Dear Guardians!

Thank you for taking your time in expressing your opinions and giving us feedback. We really appreciate it.
Personally, I do agree with the majority that the game has become heavily loaded with "pay to win" events. For sure those who does not have the capital will quickly lose out when competing with high VIP players.

However, I have to disagree with the following statement by Glen:
It takes forever until an obvious bug gets fixed unless its something that can directly affect their revenue.

Honestly, we have seen an improve in the time taken for the developers to fix bugs. Unfortunately, it is harder to locate the cause of several specific bugs, which in turn may seem like the developers aren't doing anything to fix it. I can assure you that they are working on it.

The moderator team are doing our best to report every bug we encounter, but because not everyone experience the same bug, sometimes we may be completely unaware of it. This is why we are really thankful when players reported the bugs to us, along with some video or screenshot to help us understand the issue. So, if you encounter anything that isn't working how it is suppose to be, please let us know.

As for the lack of information on new features, I will put in the suggestion to our developer team provide a more thorough information.


Regarding the friendly plunder, I think putting a BR criteria will not affect anything. As you mentioned, top guild often do their best in hindering the lower guild. Putting a BR criteria will only limit the players who can enter it, thus players who are neither the strongest nor the weakest will still end up without any plunder to loot. In some server, including my own, the top guild took all the 3 PvP plunder. Although I am rank 5 in server and in number 2 guild, we still couldn't get anything other than the friendly plunder. A BR criteria may benefit the much weaker players but certainly does nothing to help strong players who aren't the strongest.

Nonetheless, these are just my personal opinion. Look out for the upcoming update! Seems like it's going to be an awesome new feature

Its 4 days to Christmas, I hope that all of you will be enjoying yourself this holiday season!

Sincerely,
Vita
Translate
Floor reply (1)
  • Yikes! It seems you are in a worse situation than I am with regards to plunder I do hope this coming update will be awesome as you say. Thanks, Vita

    Cheers, everyone!
    Translate
    2017-12-21 04:18  Reply

 vita96 Last edit in 2017-12-21 03:35:20

 Support

Report
Reply Support Not support

Use magic Report

15

Threads

157

Posts

0

Credits

User

Rank: 1

Credits
0
glen_rse
User
Posts:157
Joined 2017-3-25
Last Visited 2018-03-27
Post time 2017-12-21 13:48:27 | Show all posts
Edited by glen_rse at 2017-12-21 13:54

Lol. Why cat I post a long reply on this thread?
Translate

This post contains more resources

You have to Login for download or view attachment(s). No Account? Register

x
Floor reply (0)

 glen_rse Last edit in 2017-12-21 13:48:27

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

0

Threads

1

Posts

0

Credits

User

Rank: 1

Credits
0
nickname_56868522
User
Posts:1
Joined 2017-12-21
Last Visited 2017-12-21
Post time 2017-12-21 15:13:27 | Show all posts
I experienced same things before, and finally i moved to a new server.
For the plunder, higher plunder give most chance of wing n pet, yet the lowest plunder, its dying.

Sometimes i think, what if, plunder participants would be separated by BR, not by arena rank, so new player with low BR will fight againts their equals, and give low plunder high chance to get at least low rank wing and pet, for them to grow. After they grew up, they will fight harder and no bullying.

Plunder separeted by arena rank, yet the 1000 rank still consists of <5M BR,  they will crushed, and when they go peace plunder, actually no wing and pet (very very low chance)

Translate
Floor reply (1)
  • Hmm.. it is possible but one major issue would be the BR range to implement per plunder floor. Most servers will have big BR gaps between the top few players (usually the highest spenders). How will they determine what is the appropriate BR range which will ensure that each floor will be occupied properly? Because there is a high possibility that some floors will be a lot more crowded than others since more players will belong in that BR range..
    Translate
    2017-12-22 00:55  Reply

 nickname_56868522 Last edit in 2017-12-21 15:13:27

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

You have to log in before you can reply Login | Register Now

Points Rules

小黑屋|community.gtarcade.com

2021-4-23 19:39 GMT+8 , Processed in 0.065887 second(s), 50 queries .

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

To Top Return to the list