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Truly fixing Demonic War

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sventar
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Post time 2017-12-17 14:01:35 | Show all posts |Read mode
Truly fixing Demonic War Reply:6| View:761
Edited by sventar at 2017-12-17 14:05

Hai~ Ah, the biggest problem's first.. I've seen people reporting this problem for several months, but this still hasn't gotten a fix. Demonic War is broken.. No, seriously.. This is not just lag. I know what lag looks like.
The glitch looks like this ↓ Occasionally a boss's body will spawn before it is actually available for killing (during the BOSS Rebirth Cooldown). This appears to be triggered by someone killing a boss, and oddly enough, will continue to happen until that player leaves the bosses' reach. (Another odd thing about it is~ it will only appear for some players. Those it doesn't appear for will just have their next cooldown started without being able to hit. Ah, unless of course they were able to hit before whoever got the kill.) If a player touches one of these glitched bosses, they will become unable to move, or attack, and will be forced to exit, and rejoin Demonic War.
(Also, this happens multiple times thoughout the Demonic War.)


         

The best way to fix this issue would be to get rid of the BOSS Rebirth Cooldown, and instead, give players a cooldown every time they hit, like in Gauntlet.

Another, slightly less urgent issue with Demonic War is it's exceptional talent in putting the wrong alliance name above the head of other players.



While this issue ↑ has no effect on the game, it can be confusing, and fixing it would help improve the look of the game. (~and also people would stop laughing at GTArcade for it.)

Something else you could do to improve DW, would be to give us numbers above 150. I like to keep track of how many bosses we've killed, and that's kind of difficult with this bloody counter only managing to get up to 150 before it forgets how to count.



( ↑ This screenshot is brought to you in part by a GTArcade employee unwilling to count above 150.) We don't need you do come up with new names for each of the bosses above 150. Just making it to where the numbers keep going up will be plenty to make it look acceptable, and even nice.

Another thing that can be done to improve Demonic War would be to add variety to the bosses we are killing. Killing a bunch of orcs is kinda monotonous.



( ↑ These Ice Golems would appear to be the attempt that was made to relieve some of that lack of variation, but they only appear occassionally, and it's only for the first few bosses, so altogether they hardly last a full minute.. and what's worse is they don't even fully function! We still see the bloody orcs in the battle log when it pops up.


Changing the map for Demonic War a bit would be cool too! This castle (or whatever you're calling it) is pretty, but I've seen it way too many times.
A kinda spooky cold-looking area with the bosses appearing to spawn from a dark hole in the ground might look nice.

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 sventar Last edit in 2017-12-17 14:01:35

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silver zero
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Post time 2017-12-18 03:37:41 | Show all posts
Heya sventar, so that is an issue with DW when multiple players are atking the boss at the same time and when it gets killed the slower accounts sometimes get stuck and have to exit and re-enter as you mentioned. We've asked for it to be fixed but with no success, and unfortunately the individual CD may not work, or be worse (if it becomes like WB where players get a CD and 0 dmg dealt). So a workaround would be in you could do DW in a less full alliance (or make another account to have a spare alliance for your solo DW's, this will come in handy during SS Tycoon also).

The wrong alliance name issue is due to players looking at the alliance list and the last alliance that they viewed ends up showing above their heads like that. Not really an issue, they can just enter alliance (there current one) and then it'll be normal again.

I can suggest if they would optimize the DW bosses to include a counter of how many 150's has been killed, but you can see the total number of bosses killed in the Hall of Fame after your DW ends.

I'm not sure but I think the ice golems appear every 10 bosses killed, and they give warlord sashes as a reward, unlike the knight sashes from the regular orcs. So they may not add more types of bosses, so we're stuck with orcs for all those 150's then.

I'll suggest if they could add more maps for DW similar to Homestead, that you can activate yourself if you want to change things up a bit.

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 silver zero Last edit in 2017-12-18 03:37:41

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jdietzler
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Post time 2017-12-18 05:18:23 | Show all posts
one other item that may be feasible to modify would be a complete dw/alliance ranking list please--even if there's only a way to see it afterwards. tallying players in for chest handouts is a real drag for those having to do it while also trying to make their own DW function.  
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 jdietzler Last edit in 2017-12-18 05:18:23

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Post time 2017-12-18 09:53:31 | Show all posts
i doubt devs would take so much trouble of coding to get no new income ..
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 x Last edit in 2017-12-18 09:53:31

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john mccabe
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Post time 2017-12-18 12:46:41 | Show all posts
with all the issues in this game, Wanting our hard earned money and declaring themselves the best MMORPG, strategy game is a huge stretch. I do like the events and game when it runs properly but the bugs, the glitches in Demonic War and fact they cant fix the bugs form previous CS events does not instill the confidence needed to be the #1 game. I am not degrading the mods who have done an exceptional job pushing repoprts through and getting resolutions. the Loss of confidence comes when the programmers for the game take ridiculous time off (holidays) when there are ASAP problems that need to be adressed and they cant be resolved in a reasonable amount of time.
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 john mccabe Last edit in 2017-12-18 12:46:41

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korabas
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Post time 2017-12-18 17:32:28 | Show all posts
If the game is playable I don't think there is any ASAP Issues that need to be fixed. Yes many issues need to be fixed and are added to the reports and waiting for fixes because it takes time to make sure everything is correct after that. Please have patience and beware that fixing some issues could lead to even bigger issues. Such as CS Battles, it's been suggested many times but fixing it would come with a bigger cost then what it's worth at this point in time.

-Korabas
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  • fixing it would be a bigger cost than what its worth? are u kidding me? that's why people have quit in droves, and quit recharging... smh
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    2017-12-20 08:01  Reply
  • Reply davitt :
    some of the newer mods adopting the Dev's own attitudes? this is shocking
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    2017-12-22 00:38  Reply

 korabas Last edit in 2017-12-18 17:32:28

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lkyvictor
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Post time 2017-12-20 14:29:52 | Show all posts
Edited by lkyvictor at 2017-12-20 14:35

Korabas, how long have u been playing this game? have u ever taken part in CS? please be honest and answer this question: what is the best feature that like about this game? if we ask all the players no matter cashers or noncashers this same question, they will say CS is the best feature of this game, and if u say it is not worth fixing the best feature of the game, then what is?
PS if the devs dont want to deal with the old codes, they can always add new codes and create a new CS
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  • well said... but, as long as players keep spending, they won't bother to fix it... and players WON'T stop spending, so it's a catch 22
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    2017-12-22 05:52  Reply

 lkyvictor Last edit in 2017-12-20 14:29:52

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