ttgamerop

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Joined 2018-11-28 Last Visited 2019-02-19
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Edited by ttgamerop at 2019-2-11 07:27
I do not think that you are at a level of understanding to be a moderator. There is something wrong with the talent. This is abundantly clear from the pictures. You have base values for every stat and then the multipliers(bonuses depending on gear, talents, Elysians, mounts etc) are calculated. These base values are modified by the multipliers to give your final values. This is basic for ALL games. The value for "Crit Chance" is labelled "Crit" as explained in one of the pics. So that value you see in my pic is the base Crit value already modified by all my choices and gear etc... according to YOUR GAME, there is supposed to be an additional 19% of my "base value" ALSO added and that should be reflected in the Crit number (as an increase) but as you can see, there is no change. As for the Crit Damage, that is self explanatory. It should have been 235% OR the talent should say 100% ... this is basic common sense and game mechanics....ALSO Tilt does not have a firm enough grasp of English to explain anything and it comes across as just putting words together that seemingly sound good but it does not make sense...
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well...thx for your compliment (that was also sarcastic)
As i said before....nobody know really except the devs how things are calculated, doesnt matter what is written at screens or anything else, its just plain text. And dont forget the maingame is chinese, its always possible that translatings are wrong or misleading.
In most all other games is crit just a calc to do more damage with a fixed calc value (like 1.5 or double), the only thing what can change is the chance to do that and this is always display in percent.
I know no game where a crit-chance is displayed with an even number instead of %, so why should it be here that if a skill show also those value in %?
That would make zero sense, nobody can imagine what that amount really mean (as example..30.000 from what?, where is the base)
with a percentage number you know what you have and its quit clear.
The only problem here in the game, you dont know the base-value of your chance, so your final value get really vague.
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