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More Bugs with the Mage

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ttgamerop
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Post time 2019-2-10 13:06:33 | Show all posts |Read mode
More Bugs with the Mage Reply:20| View:1013
So the FoD was nerfed... ok no problem... but why doesn't this talent ( Flame Mastery) work?
Charging for an unfinished game??



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 ttgamerop Last edit in 2019-2-10 13:06:33

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ttgamerop
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 Author| Post time 2019-2-11 07:23:37 | Show all posts
Edited by ttgamerop at 2019-2-11 07:27

I do not think that you are at a level of understanding to be a moderator. There is something wrong with the talent. This is abundantly clear from the pictures. You have base values for every stat and then the multipliers(bonuses depending on gear, talents, Elysians, mounts etc) are calculated. These base values are modified by the multipliers to give your final values. This is basic for ALL games. The value for "Crit Chance" is labelled "Crit" as explained in one of the pics. So that value you see in my pic is the base Crit value already modified by all my choices and gear etc... according to YOUR GAME, there is supposed to be an additional 19% of my "base value" ALSO added and that should be reflected in the Crit number (as an increase) but as you can see, there is no change. As for the Crit Damage, that is self explanatory. It should have been 235% OR the talent should say 100% ... this is basic common sense and game mechanics....ALSO Tilt does not have a firm enough grasp of English to explain anything and it comes across as just putting words together that seemingly sound good but it does not make sense...
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  • well...thx for your compliment (that was also sarcastic)

    As i said before....nobody know really except the devs how things are calculated, doesnt matter what is written at screens or anything else, its just plain text. And dont forget the maingame is chinese, its always possible that translatings are wrong or misleading.




    In most all other games is crit just a calc to do more damage with a fixed calc value (like 1.5 or double), the only thing what can change is the chance to do that and this is always display in percent.
    I know no game where a crit-chance is displayed with an even number instead of %, so why should it be here that if a skill show also those value in %?
    That would make zero sense, nobody can imagine what that amount really mean (as example..30.000 from what?, where is the base)
    with a percentage number you know what you have and its quit clear.
    The only problem here in the game, you dont know the base-value of your chance, so your final value get really vague.
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    2019-2-12 18:07  Reply

 ttgamerop Last edit in 2019-2-11 07:23:37

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tilt
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Post time 2019-2-10 19:55:43 | Show all posts
Dont see any bug there.
Firstly, it is a 19% crit chance, so your crit is the same, just a bit higher chance to do that.

And the crit dmg increase with 200% is also not bugged, it doesnt say that will be calced at the end of all your crit dmg, it will be calced before.
So your crit dmg which get calced with the 200% are around 45%, add 200% to them and you have your 135%.
Thats all, nothing wrong here.
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  • Apparently you do not know what the values mean in the game.
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    2019-2-10 20:57  Reply
  • @tilt
    One word : plantwithabilitytowrite



    For futther idiots who feel compelled, that is sarcastic
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    2019-2-12 17:39  Reply

 tilt Last edit in 2019-2-10 19:55:43

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ttgamerop
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 Author| Post time 2019-2-10 21:13:45 | Show all posts
As I said, its BUGGED!!!

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 ttgamerop Last edit in 2019-2-10 21:13:45

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zett
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Post time 2019-2-10 22:58:55 | Show all posts
Hello ttgamerop,

Thanks for providing these screenshots. Tilt was right on the money with their answer. Crit chance is not visible in the character panel. Flame Mastery goes based on your base crit, the crit itself doesn't change for that is not a chance stat.

So as tilt said, that is how you get your 135% but why you do not see a change in your crit damage.

I hope this helps.

Respectfully,
EOC Mod Zett
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 zett Last edit in 2019-2-10 22:58:55

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 Author| Post time 2019-2-11 04:59:39 | Show all posts
Edited by ttgamerop at 2019-2-11 05:01

That is TOTAL  CRAP!! As you can clearly see from my screenshot of YOUR GAME, it says that CRIT is the attribute that governs the "chance" to do a crit while Crit Damage is the additional damage when a crit is actually done. These should be SEEN reflected in the numbers and not just "its there, don't worry" .... Its either you are ignorant to English or just plain Lying to the players!!
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 ttgamerop Last edit in 2019-2-11 04:59:39

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zett
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Post time 2019-2-11 05:09:01 | Show all posts
Hello ttgamerop,

As your original picture had posted:

"While the shield is active, the character has a +19% crit chance and +200% additional crit dmg."

And to quote tilt,
And the crit dmg increase with 200% is also not bugged, it doesnt say that will be calced at the end of all your crit dmg, it will be calced before.
So your crit dmg which get calced with the 200% are around 45%, add 200% to them and you have your 135%.


The only thing it does not state is the chance being listed in the character panel. I am sorry for any misunderstanding or confusion.

Respectfully,
EOC Mod Zett
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 zett Last edit in 2019-2-11 05:09:01

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zett
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Post time 2019-2-11 11:40:17 | Show all posts
Dear ttgamerop,

Again, I apologize the frustration and appreciate you working with me on this.

One thing is known: the crit chance 19% is not shown in your character panel as this is hidden. I understand that you can see all of your crit percentages in the character panel but the crit chance will not show the difference (19%). When they will add this into the game so you can see your crit chance percentage is unknown, but it has been this way for quite some time. Your skill is active, you just cannot see the 19% change.

Secondly, the 200% indicator is noted above but let us see if we can explain it better. For the attack power you should show an increase of 28% (from the Flame Shield) of the whole number value (example 283572358 x 28%). Your Crit Chance would also be reflected the same (fixed value x 19%). You will, however, not see the 19% on your character panel as this is unfortunately hidden and has been for quite some time. Your crit damage would be (100% of initial + 100% of increase = 200% of initial) or [35%x100%) x 100% of increase]=+200% or 135% in the case of your photos. Think of this formula when calculating Flame Mastery: ((y2 - y1) / y1)*100.

I hope this helps. If one thing is frustrating, it is the 19% crit chance being hidden which is why you do not see the increase in your panel and I understand the frustration there.

Respectfully,
EOC Mod Zett
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 zett Last edit in 2019-2-11 11:40:17

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 Author| Post time 2019-2-11 21:17:02 | Show all posts
You are defending the indefensible. This game is POORLY written and your explanation is
1. shoddy at best
2. does not make sense

Remember we are paying for this game so these silly and deflective reasons won't be accepted. you CANNOT say that the 19% is there but we just "don't see it" when other stat changes are clearly shown by the values either increasing or decreasing when a talent is activated or deactivated respectively. The 200% Crit Damage cannot suddenly become 100% reflected and your math above is WRONG and makes absolutely no sense. We call this BAIT and SWITCH ... a term that has become synonymous with Gtarcade!! the more I experience this company, the more i think its a SCAM company...
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 ttgamerop Last edit in 2019-2-11 21:17:02

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laka khan
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Post time 2019-2-12 17:24:03 | Show all posts
Dear ttgamerop,

Sorry for the inconvenience it has caused you,
we apologize for the frustration and appreciate you working on this.
We are only Moderators, what we know is same like other players, So to get the accurate answer of your query, you can create ticket to our customer support,
I am sure that they will clear your doubt regarding your query.

https://support.gtarcade.com/search/choose-form?gid=332

Regards,
EOC Mod Laka Khan
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 laka khan Last edit in 2019-2-12 17:24:03

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