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Should there be a truce automatically applied after you get attacked?

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boon how3
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Post time 2019-6-18 17:31:52 | Show all posts |Read mode
Should there be a truce automatically applied af Reply:17| View:4210
Edited by boon how3 at 2019-7-1 14:32

Personally, I'm getting tired of getting attacked 3 times a day and would like SOME time to not get beat up.
Edit: Clarifying, The truce applied won't be taken from your inventory.
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 boon how3 Last edit in 2019-6-18 17:31:52

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rhapsodyfm
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Post time 2019-6-19 13:50:01 | Show all posts
Hi boon how3, if you are unable to truce yourself, perhaps you can find someone who can use a protection order on you?

Be sure to keep your troops and lord in the shelter when they are not in use, or reinforce an alliance member who is truced to keep troops safe. If you are losing resources to your attackers, consider asking a truced alliance member to hold your resources until you can use them. It is a team game, so you should be working with your alliance to come up with strategies for staying safe. Good luck!
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 rhapsodyfm Last edit in 2019-6-19 13:50:01

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kadenza
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Post time 2019-6-22 05:52:00 | Show all posts
Truce should't be applied automatically after being attacked because if it was that way people would send 1 soldier to attack your city just to pop up your truce. They would continue to do so until you have no truces left so they can attack full force.

I would suggest, if you think you're vunerable or under threat after you log out, to send your lord with only 1 troop in your shelter before logging out so they can't take him as prisoner and let your troops defend your city in order to kill some troops of the attacker's. You should always have your woonded limit higher than your entire army so level up your hospitals. That way your soldiers will go straight to the hospitals after the attack and they won't die. Also, keep your resources under the warehouse limit so they won't benefit of the attack. If you need to use your resources in buildings,researches etc. use your stacks from your bag inventory. Remember to keep your grain/food always to 0, soldiers may eat your grain when it's available but when it's 0 it doesn't affect them, they don't die or something, so it's pointless to let them eat it.
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  • I think what they are suggesting is that if you are attacked by player X then player X has to wait 24 hours before they get to attack you again. Would certainly put a slight brake on the teleporting farmers.
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    2019-6-22 22:54  Reply
  • That happened in another game I played, dosen't work. If I found a player with large amount of resources, I would attack then send the co-ords to my alliance and wipe him out.
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    2019-6-24 18:15  Reply
  • Most of the time its the same guy with multiple accounts attacking you.First guy takes out your army then the fake accounts attacks you over and over.
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    2019-9-10 09:29  Reply
  • #50
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    2019-9-24 16:50  Reply
  • Eggs found!
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    2019-9-24 17:02  Reply
  • level up that Rookery
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    2019-12-17 05:41  Reply

 kadenza Last edit in 2019-6-22 05:52:00

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arthurtrindade
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Post time 2019-6-23 08:26:55 | Show all posts
Cristelis

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 arthurtrindade Last edit in 2019-6-23 08:26:55

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mozgers
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Post time 2019-7-1 14:45:21 | Show all posts
Edited by mozgers@gmail.com at 2019-7-1 14:46

siege mechanics are BS. You need 10 hours to train 1000 men but you can instantly build wall wreckers in a second. Personally i have no idea why there are walls in this game. Given even if your attack is repelled wall still gets destroyed  lol.
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  • agree about the wall, something useless here
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    2019-7-4 01:33  Reply
  • Yes indeed I see no difference it attacking a walled city and a gathering site.If you are in a damn walled city you should be able to defend with few troops rather than getting attacked on the outside.
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    2019-9-10 09:34  Reply
  • Anyone of you maxed out the wall yet?
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    2019-10-18 19:36  Reply
  • Yes the wall is a total scam/ Millions of troops behind it, Archer Towere & all other things, & along comes 200k  troops who trash the wall instantly, kill or wound half your men, but because you still have more troops than the Attacker --these damn fools call it a WIN ??? Meanwhile --piles of money for them or growing old replacing tthem for you. This whole game has one of the crappiest mechanics programmers I've ever witnessed. PATHETIC
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    2019-11-7 00:31  Reply

 mozgers Last edit in 2019-7-1 14:45:21

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abwaci1jkii8ao...
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Post time 2019-7-3 06:17:34 | Show all posts
Your castles are made of Jelly didn't you know. Yum Yum Yum Yum
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 abwaci1jkii8ao... Last edit in 2019-7-3 06:17:34

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angelishestako...
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Post time 2019-7-3 16:00:54 | Show all posts
Edited by skelheaton at 2019-9-16 13:27

That way your soldiers will go straight to the hospitals after the attack and they won't die. Also, keep your resources under the warehouse limit so they won't benefit of the attack. If you need to use your resources in buildings,researches etc. use your stacks from your bag inventory.
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 angelishestako... Last edit in 2019-7-3 16:00:54

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ctmurphy
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Post time 2019-7-3 22:52:53 | Show all posts
Don't think I like the idea. Personally, I'd prefer it if they implemented some down sides to the precise relocate.

For example: (And this is my preferred idea)
Make it so that once you select a new location and use the precise relocate it'll then take 6-12 hours to finally park your castle there, with a sort of beacon in pace, letting everyone in the area know that you're going to relocate there.

Also make it so that once you actually relocate, a 6 - 12 hours cool down is implemented on precise relocates.

Also make it a possibility that attacking lords can get capture up on a defeat or an indecisive battle (as opposed to only the defending lord(s).
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  • attacking lords cant get captured upon defeat, requires a hefty defeat though. as in annihilation.
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    2019-8-5 08:21  Reply
  • er. CAN get captured. sorry.
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    2019-8-5 08:21  Reply
  • If someone teleport next to your hive and cant leave for 12 hours he will attack multiple times over and over again.12 hours of shelter is not enough too it should be min 24 hours.when you go to sleep and wake up you are attacked.
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    2019-9-10 09:37  Reply
  • why would you want to do this ?

    This is not a good idea. If someone gets cooled down for 12 hours, then all I have to do is to random out over 300km and I can no longer be attacked by that player ... defeats the purpose of having troops ...

    If you implements this, then go and play farmville ...
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    2019-10-20 16:24  Reply
  • Agree with u i full. Already mention that in a separate post. Plus today happened to me. Some "loco" from top k153 alliance call him self [KOS] Yarmoe normally sits over 500km away jump through the black hole next to my garden. Attack twice with no chance to do anything. Then moved back to his hive.
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    2020-5-25 20:47  Reply

 ctmurphy Last edit in 2019-7-3 22:52:53

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starface
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Post time 2019-7-19 21:27:16 | Show all posts
Hi there ctmurphy!

Thanks for the feedback! I will submit this suggestion to the developers for you.

Cheers!
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 starface Last edit in 2019-7-19 21:27:16

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abxy9zdqcbiqr3...
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Post time 2019-9-15 10:30:25 | Show all posts
Maybe you should not be able to attack city's with the wall totally down and all the soldiers are dead or in the hospital?Its already a sacked city so you should not be able to loot it again.

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 abxy9zdqcbiqr3... Last edit in 2019-9-15 10:30:25

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