southwolf04.10...

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A.CONQUEST - Matching Opponents
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Edited by southwolf04.100 at 2020-2-26 06:37
ALLIANCE CONQUEST MATCHING SYSTEM
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MATCHING - much has been said, here are my thoughts about a formula to get a FAIR[ER] Matchable Value number list, using the following parameters in the FORMULA below.
When you have your list of Alliances after applying the parameter value in the FORMULA below, you pair 1 with 2, 3 with 4 and so on .. if list has an odd number .. pair the LAST or FIRST on the list with a DEV Team.
a) Compare Alliances in the SAME chosen Timeslots only. (obvious, but to clarify)
b) For 1st Round in a season, use Alliance Membership Number divided by 2
c) Alliance Information parameters as at 00.01am after Registering Day
PARAMETERS 'Component Value' Key:
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A. ALLIANCE Ranking PWR = P
B. ALLIANCE Listed Member #'s = M
C. ALLIANCE AC RATING = AR [LARGE P2W Player PWR reflected in PR]
D. ALLIANCE Last Result = Victory or Defeat score = S
E. ALLIANCE Member #s Attendance - Average over previous matches in current season = T ..[see also b) above]
F. ALLIANCE Performance Rating = PR
Individual Alliance RATING FORMULA - [P divided by M] = AR
Individual Alliance PERFORMANCE FORMULA - [S divided by T] = PR
MATCH-UP LISTING RATING - [AR x PR] = LR
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