jakobgamertsfe...

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Joined 2019-11-24 Last Visited 2021-03-13
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The Blue Bubble Effect
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When a kingdom works well together, then there is plenty of room for conflict with Kingdom Wars, Alliance Conquest, Siege and so on.
However some players want to drive people from the game.
How they do this is to attack everyone weaker than themselves. Killing gatherers and so on.
Why?
Partly it is because of the game design, it is much easier to fight weaker players, much more rewarding. Makes it hard to keep new players, but that is how the design is.
Now the players who spend a lot on winning, want to win. They spend the money to win. But there is no winning in this game.
Castles are like rubber balls, you can stop playing, people can bash your castle every day for a month, then when you start playing again, a week later it is like all the attacks did nothing.
So how do you emerge as the final victor?
You have to get rid of the other players, stop them playing. That means you will be the last player left in the game, and therefore you won the game.
That is how these people think.
Which is why they want everyone to bubble, they keep attacking everyone every day so that everyone uses Truce all the time.
Because when you use Truce all the time, your progress slows down, you use Diamonds to buy Truces, when you could have bought items to upgrade your buildings.
That's what I call the Blue Bubble Effect, when a whole kingdom starts using Truce, then someone in that kingdom is trying to get rid of other players from the game, because in their head that is what they think winning is.
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