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loop quest bugged.

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seesia
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Post time 2016-6-27 01:47:54 | Show all posts |Read mode
loop quest bugged. Reply:3| View:221
it seems to have caught my attention that LH has bee doing lop quest 2x.  this isnt the first time either. wat i mean by this is like in the SS it done loop quest 50 two times. and at the same time it uses STA both time. can u have this fix
just this log it showed i done loop quest 34, 36, 37, 40, 41, 42, 43, 48, and 50 two times
im not gonna post ss of each one but i do have 2 SS u can go off from

Kami
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 seesia Last edit in 2016-6-27 01:47:54

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noradria
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Post time 2016-6-27 02:01:20 | Show all posts
if the quest itself has 2 fights, like clear X dungeon 2 times, it will appear like that, nothing wrong with it
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 noradria Last edit in 2016-6-27 02:01:20

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bofu
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Post time 2016-6-27 03:19:46 | Show all posts
Actually we are already aware of this. It happened tuesday wednesday and thursday on my main character, but last 3 days it was okay again. LH even collected shop items twice for each side quest.
ran this through with support but by the time they were ready to record it and pass to devs it had self-corrected itself.

Whilst fully understanding the problem this causes (from 300 stamina at start of loops - i only got 28 loop quests completed before i ran out of stamina and therefore needed to use 40 diamonds each day to clear the loop quests which should clear on 240 stamina average) a fix is not imminent. Need to show the bug in action for them to be able to find the cause.

For this reason my account will be used to test this next time it occurs (i get it every 2 weeks or so). By that i mean if it happens on my account on monday - friday i can exit loops and let the dev team log in and run them so they can see what is happening. We could also run this test on any other player that is getting the loop quest bug, but for real-time action i volunteered mine since i can contact them directly through work chat

meanwhile i apologise for the necessary delay, and they frustration until this can be fixed
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 bofu Last edit in 2016-6-27 03:19:46

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dandyman
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Post time 2016-6-27 10:32:05 | Show all posts
This sounds very much like it may be related to a bug that I reported some time back and was admonished for even thinking that there was a problem.  You might want to include that in the info you give the DEVs as well since there are some similarities in the behavior.
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 dandyman Last edit in 2016-6-27 10:32:05

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