yagami

- User
- Posts:1513
Joined 2015-1-27 Last Visited 2019-04-25
|
By fixing what I have mentioned, even if lag occurs, the loading will not take long because the file size is significantly smaller.
The current complaints that the battle log is stuck until you refresh is not accurate. What's happening is that the log is now loading very slowly (which does not help when the file size is so large). (I checked the speed of the battle log being uploaded from the server itself, not my internet speed). It will eventually load, but after a long time.
From what I experience, the battle log in this lag takes like 20 seconds to load for gauntlet and over a minute for PVP battles.
With this change, (estimates based on file size reduction scale), the loading during lag will take like 2 secs for gauntlet, and maybe 5 secs for PVP.
When it's not during lag, it'll be pretty much visually instant, like in Silver War.Translate |
Floor reply (3)
-
simple...poor technical skills...by example the CHAR loading problem is simple...is too heavy..too many items adding with every new event...i remember when i started this game having 3-4 pages was a lot...now the media is 20-25 pages. I suggested to them last time to reduce this putting some items in their respective event..like gems..we dont need gems on chart..as we dont need other items. Divine War still there..get rid of that event and compensate for the items we have in inventory. They need to do a recycle time to time to keep the load fast.
Translate
-
Yeah I mentioned that problem before too: http://community.gtarcade.com/forum.php?mod=viewthread&tid=223173
Translate
-
i agreed with yagami, please don't say because we know each other or ect. thats soo studborn if you guys /mods /devs thinking about that ... so many people's makes reports at the same time with differents IPS ... come on ... dude plss
Translate
-
|