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Swordplay (Fighter) damage

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fighterchik
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Post time 2014-10-25 01:21:49 | Show all posts |Read mode
Swordplay (Fighter) damage Reply:12| View:1083

        Well ye I guess u already knew my question, so tell me
        1) Damage
        2) Ur Total Agi [Beast bonus, Begin skill bonus (3rd Promotion)[color
        3) Ur Total Patk [Beast bonus, Begin skill bonus (3rd Promotion), char Patk]
        4) Target Agi and Def
        **Suggestion** Target should have low Def and no bonus Def from Knight, so we can pretty much ignore the Def part
        This is for testing purpose, not show off, so don\'t feel like u\'re showing off.
        I\'m trying to figure out the formula for this skill (bonus Agi difference), and my big concern about this skills is building Agi or Patk would increase damage better
        If Target and Caster have very similar Agi, Swordplay may not work well???
        If anyone is interested into finding out the Swordplay formula, I will collect data and make an Excel table to share with u

        Thanks for ur cooperation in my research

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 fighterchik Last edit in 2014-10-25 01:21:49

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chronocommande...
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Post time 2014-10-25 02:24:23 | Show all posts

Swordplay (Fighter) damage

Against a 2100 pdef, 54000 agility target I did 77k damage (no crit). This at 53-55k PATK, 19k AGI and Arcane soul level 9;as begin skill, which adds 11200 party attack, 3760 attack, 6840 crit and 1880 AGI
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 chronocommande... Last edit in 2014-10-25 02:24:23

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 Author| Post time 2014-10-25 03:02:18 | Show all posts

Swordplay (Fighter) damage

Thanks Chrono
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 fighterchik Last edit in 2014-10-25 03:02:18

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salindria
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Post time 2014-10-25 04:14:24 | Show all posts

Swordplay (Fighter) damage

Although I play Spiritus I love digging into the details so please share!
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 salindria Last edit in 2014-10-25 04:14:24

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fighterchik
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 Author| Post time 2014-10-25 04:36:14 | Show all posts

Swordplay (Fighter) damage



                                Players                                                         Damage                                                         ATK                                                         AGI                                                         Target\'s DEF                                                         Target\'s Agi                                                         Skill Damage                        
                                Chronocommander                                                         137.5k                                                         69k                                                         23.3k                                                         3k                                                         5.5k                                                         4.7k                        
                                Chronocommander                                                         70.7k                                                         69k                                                         23.3k                                                         23.5k                                                         14.1k                                                         4.7k                        
                                Chronocommander                                                         77k                                                         69k                                                         23.3k                                                         2.1k                                                         54k                                                         4.7k                        
                                FighterChik                                                         170k                                                         89k                                                         13.7k                                                         3.4k                                                         4.2k                                                         4.5k                        
                                FighterChik                                                         93.6k                                                         87k                                                         11.2k                                                         3.1k                                                         29k                                                         4.5k                        
                                IronSlave                                                         49k                                                         44k                                                         10.7k                                                         4k                                                         58k                                                         4.4k                        
                                IronSlave                                                         82.5k                                                         44k                                                         10.7k                                                         715                                                         63                                                         4.4k                        

        So far this is what I get.
        Right now I only know that Caster\'s Agi must be higher than Target\'s Agi in order to get most bonus damage.
        Possible formula:
        1) Caster\'s Agi is higher than Target\'s Agi:
        (Caster\'s Agi - Target\'s Agi) x (a number or percent %) = Bonus Damage from Swordplay skill
        2) Caster\'s Agi is less than Target\'s Agi:
        (Target\'s Agi - Caster\'s Agi) / (a number or percent %) = Bonus Damage from Swordplay skill
        The formula seem makes sense to me
        Take a look at Chronocommander 1st and 3rd line
        1st - the base damage (or normal atk) is 69k (yes base damage = PATK), and damage dealt is 137.5k (bonus dmg is around 70k)
        3rd - damage dealt 77k (bonus dmg is 8k) from subtracting base damage

        I\'m trying to figure out that number
        Another note: The ATK in my list is average (MinATK + MaxATK)/2 . Therefore, players\' data with very similar Min-Max ATK (1k~3k difference) will help a lot in this research
        Feel free to give any idea or opinion about this research Thanks

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 fighterchik Last edit in 2014-10-25 04:36:14

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gamerrr
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Post time 2014-10-25 05:08:38 | Show all posts

Swordplay (Fighter) damage

Can u research Ominous Decaptation skill im not sure it seem lvl dont have much influence i hit 190k crit on lvl 60 and now on lvl 69 target Ally boss same amount of hp,i had 17k hp left when i cast it on AB and Ab is lvl 4.
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 gamerrr Last edit in 2014-10-25 05:08:38

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Post time 2014-10-25 05:09:34 | Show all posts

Swordplay (Fighter) damage

lol again me if ya have good build strategy agains spiritus would like to know im having hard time with them lol
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 gamerrr Last edit in 2014-10-25 05:09:34

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 Author| Post time 2014-10-25 05:25:36 | Show all posts

Swordplay (Fighter) damage


        I will take a look and tell u later

        P/S: I\'m still working on Swordplay research, so pls share ur data to me.  Thanks
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 fighterchik Last edit in 2014-10-25 05:25:36

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 Author| Post time 2014-10-25 06:00:05 | Show all posts

Swordplay (Fighter) damage


        Right now I know some formula hero skill (they\'re pretty easy) like Ice God, Hermes SS, etc.
        About lv14 figher skill, I think it\'s easy as well
        (Base Damage) x [ (Percent HP lost)/100) +1] - Target\'s DEF  = Total Damage
        Base Damage = Patk (I would take average Min + Max divide by 2) + Skill damage + Begin skill buff
        Percent HP lost = current HP x 100 / max HP

        Skill damage is not huge (I think it\'s only 600~800 Physical Damage difference between lv 60 and lv 69 as u mentioned).
        If u wanna test this formula, try to adjust Patk Min = Max then test it.  The result may be 2k~5k different than actual damage if u deal with Crit.


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 fighterchik Last edit in 2014-10-25 06:00:05

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Post time 2014-10-25 12:10:40 | Show all posts

Swordplay (Fighter) damage


Lilith Aria
1818 Pdef
31031 Agi

vs

lv77 Swordplay 4564
Min-Max Patk 46093 ;*removed weapon to get
Agi 8084
+lv12 Arcane Soul (19200 ATK, 3200 Agi)
+lv66 Turtle Beast (2148 Agi, 1809 Party Stats)

        =

       

        I hope this data helps, I want to know the formula for this skill too. Good job giving time to formulate this
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 b1ack Last edit in 2014-10-25 12:10:40

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