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Balancing

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sica
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Post time 2014-1-14 19:02:38 | Show all posts |Read mode
Balancing Reply:9| View:1473

        Before doing all that...
        You guys really need to balance warrior and mage.
        Ordinarily you would expect mage\'s would have quite explosive or area effect damage but here you do not have.
        However, as for the warriors they have that tankiness along with powerful damage that overwhelms mages.
        Seemingly warrior just dominates as of now.
        I really hope that you guys buff every job other than warrior or bebuff warrior.

        Here are some suggestions.
        If in fact the battles were control effected by default warriors would take damage approaching long range casters. So to add some reality to it make mages have higher agility. Let mages have some stronger area effect damage skills.
        Rogue will have higher dodge rate and maybe give some random chance to attack first because of their nature. Higher crit chance will be nice as well.

        Let ranged casters have higher damage output in the beginning of fight.
        But once the fight actually goes on for a while let short ranged melee fighters have advantage.
        If the front line for mage dies they take additional damage but if they stand they keep have higher bonus agility.

        Design the game to that it is well balanced not whoever picks some job just dominates.
        After that you guys can worry about improving other stuff.
        What is the point of have multiple jobs if one will just dominate others.
        From what I experienced and how the world is designed unbalanced game is destined to go out of business before they even bloom.
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 sica Last edit in 2014-1-14 19:02:38

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viper28k
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Post time 2014-1-14 19:43:49 | Show all posts

Balancing

        repost in suggestions forum.

warriors do seem overpowered I agree
especially before I hit level 50-55

        now it seems alittle bit better

aoe skills for mages come into play in higher levels, I just got a lvl 60 skill that attacks an entire row of enemies for example, and someone told me a broader aoe skill is coming later.

the rest of what you said, I don\'t understand, I stopped playing wartune to get away from those technical things, and have a nice fun casual relaxing game here.

also if people want accurate and technical battle scenarios, please find a battle simulation game, this is supposed to be more of a strategy game so i\'m told.(not sure if that\'s what you want or not, just throwing that opinion out there anyway, you seem just interested in helping improve the game )

        also, why did you post this by mistake in guild thread and then post it again in its own thread, only needed to be posted once.  plus since it is a suggestion it should technically have been put in suggestion forum.
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 viper28k Last edit in 2014-1-14 19:43:49

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kronus
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Post time 2014-1-14 23:04:56 | Show all posts

Balancing

lol you want to talk about the real inbalance?wings+cloth bling bonus,set bonus, upgrading. There you go
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 kronus Last edit in 2014-1-14 23:04:56

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shargun
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Post time 2014-1-18 00:46:09 | Show all posts

Balancing

You guys want to talk about REAL balance? For only $50, you get to be more overpowered then a warrior compared to a mage when you play against those noobs that were foolish enough not to spend the money like your smart self. But if you think the fine-tuning combat system is first priority, then go right ahead. After all, it\'s your money on a game still in Beta phase, meaning that there\'s glitches (including one found with loop quests that forces the use of money to overcome). I can\'t tell you what you can and can\'t do with it.
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 shargun Last edit in 2014-1-18 00:46:09

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wanderer
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Post time 2014-1-18 02:02:14 | Show all posts

Balancing

        Don\'t know about the other servers, but on s3 all but one of the top players are Berserkers.  Sheer physical power is dominating.  But I don\'t know if that is due to an imbalance, or self-selection.  Still, out of 7 dominations, a mage has won once.

        But on the other hand, often I see mages whose MATK is higher than the PATK of a warrior of similar BR. MATK seems easier to increase.
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 wanderer Last edit in 2014-1-18 02:02:14

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dastan
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Post time 2014-4-6 06:09:40 | Show all posts

Balancing

MATK is a way higher than PATK not saying the CRIT also higher on Mages...
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 dastan Last edit in 2014-4-6 06:09:40

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zoycite
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Post time 2014-4-6 07:11:10 | Show all posts

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        I am 99% sure this thread is inaccurate since Mage destroys when;same angel, br, levels, skill levels, gems, and aegis level compared;to Berserker or Paladin.                there are so many factors here that class is the LEAST significant source of damage output.
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 zoycite Last edit in 2014-4-6 07:11:10

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kronus
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Post time 2014-4-6 13:59:29 | Show all posts

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I agree with zoycite. If you want that getting close crap, go to wartune to enjoy the OP mage over there. we don\'t want that stupidity over here.
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 kronus Last edit in 2014-4-6 13:59:29

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farrijee
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Post time 2014-4-6 15:23:39 | Show all posts

Balancing


        I ike your smart self. But if you think the fine-tuning combat system is first priority                All Software And Games.

                        All Software And Games       
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 farrijee Last edit in 2014-4-6 15:23:39

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