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Event suggestion: transfiguration

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lucasai
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Post time 2014-11-22 23:51:20 | Show all posts |Read mode
Event suggestion: transfiguration Reply:6| View:744
        event name:
        Transfiguration

        event goal:
        To help players to complete their costumes and wings faster

        event rules:
        Use shards you currently have in your inventory and transfigurate them into different shards of your choice (each edition of event could have a set of various shards available to obtain by transfigurating other shards)
        Due to the fact that various wings and costumes have different BR value, the transfiguration would take that into consideration, allowing you to trasfigurate more shards of weaker costume/wings (eg. natural wings) into less shards of a stronger bling.
        For example 3 natural wings shards would transfigurate into 1 shard of lets say dragonblood.
        Transfiguration would require some special material - transformis - to perform it or it could require a sacrifice of angel tears.

        IGN: Lucasai
        Server: Armorgames S1
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 lucasai Last edit in 2014-11-22 23:51:20

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leocoma
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Post time 2014-11-23 00:36:50 | Show all posts

Event suggestion: transfiguration

You\'ve been reading a bit too much Harry Potter I think
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 leocoma Last edit in 2014-11-23 00:36:50

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love robin mil...
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Post time 2014-11-23 00:59:00 | Show all posts

Event suggestion: transfiguration

Exchanging them in the Forge, same as how gemstones are exchanged, would be the better and easier to implement method. After all, the mechanism is already coded, just need to adapt it to using shards instead of gems
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 love robin mil... Last edit in 2014-11-23 00:59:00

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xxscarxx
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Post time 2014-11-25 10:53:29 | Show all posts

Event suggestion: transfiguration

Reply 2# love robin miller

It\'s a game if you made things too easy it wouldn\'t be fun. Don\'t like this idea at all.
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 xxscarxx Last edit in 2014-11-25 10:53:29

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love robin mil...
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Post time 2014-11-25 17:55:14 | Show all posts

Event suggestion: transfiguration

Reply 3# xxscarxx
Hey, there are more GEMS in the game and there is an exchange system so you gem your gear as you desire.

Why should it be that different for the less numerous SHARDS? ;Still, if you want to add in a difficulty factor give it an exchange ratio, which really would be required anyway as Shards come in denominations as to how many make a whole. 100ths, 200ths, 250ths, and 500ths… so right there it would be necessary to exchange 5/100ths for 1/500th, to 2/100ths for 1/200ths.

        And ofc the reverse 1/500th to get 5/100ths …hey, I\'d even accept a steeper exchange rate JUST SO LONG AS I CAN MOVE USELESS*chit OUT AND GET USEFUL*chit BACK.

        The system as it is is imbalanced. I had 10 Claudia shards for like 9 months, when they thankfully finally brought her back in the Lucky Wheel, I not only got the 80 I needed to make her, but now have 134 extra of Claudia, which is enough to make a *second* and 1/3 more Claudias…;
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 love robin mil... Last edit in 2014-11-25 17:55:14

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dec
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Post time 2014-11-26 02:42:47 | Show all posts

Event suggestion: transfiguration

          ;;;; Exchanging them in the Forge, same as how gemstones are exchanged, would be the better and easier to implement method. After all, the mechanism is already coded, just need to adapt it to using shards instead of gems ;;; love robin miller posted on 2014-11-22 11:59:00;;;;

        I like this idea haha perhaps between 2 and 5 shards per 1 shard(you know to make it harder) mount shards for mount shards, angel for angel, wing for wing etc.. so people can\'t just trade all their unwanted wing shards for angels

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 dec Last edit in 2014-11-26 02:42:47

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