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Storyline and Monopoly.

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arawn
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Post time 2014-11-24 17:37:25 | Show all posts |Read mode
Storyline and Monopoly. Reply:9| View:753

        Morning/day/evening everyone,
        First of all, let me start by saying that any comments which will include something like get over, life is unfair (<-it is to some extent), or some other immature statements,  will be overlooked and not commented on. All we (I said we because there are quite a few people that have the following issue) want is a statement or some kind of response from either devs, lead dev, project manager, or community manager (people who actually represent the company). Everyone else feel free to express your opinions as long as they are in respectful and constructive manner. Secondly, why post here? Well, my tickets which were submitted a while back (and not only mine) are still in pending or replied but nothing was done status. But that\'s another topic.
        The current issue is this:
       
        If it didn\'t show the statement above, it said: 2. After the update, the resource from storyline won\'t be counted in monopoly.
        I didn\'t comment on it right away, because I was busy, and it is always good to think it over, put yourself in other people\'s shoes (players and devs), and see what you can come up with. Anyways, after thinking it over, I still cannot understand why that decision was made. I listened to different stories from different servers and here is what I came up with.
        There are 3 distinct groups of people on this issue.
        1. People who already did storyline.
Subgroup A: Those people (mainly high level) did their storyline during last day of previous server monopoly or cross server monopoly, and got their rewards by doing so (I can assure that you did, or got a better ranking than without doing it).
Subgroup B: Those people did their storyline, but not during monopoly. They are also do not care about ranks, they just want to have fun in game and relax (some people who did storyline during monopoly can be included here too though).
        2. Developers.
I cannot comment on behalf of devs, but I sure am have a lot of questions!
        3. People who didn\'t do storyline.
Those people didn\'t do their up-to-date storyline because they either didn\'t have time or they were saving it for the right moment to gain points, seeing as in previous monopolies it was counted. They, of course, were hoping for same rewards as previous players gained, and those people who do not hope to gain anything, I am sure that they wouldn\'t mind to gain extra rewards (I mean... who would?).
        Alright, as I mentioned earlier, my questions are to devs.
        1. Why people who saved storyline for specific monopoly are... for the lack of a better word... being screwed?
        2. Will storyline be ever be back as a mean to gain points in monopoly? If yes, approximately when? If no, should players do all storyline and be at loss in comparison to those who did it during monopoly?
        Now, I heard all kinds of stories, but the one that makes more sense is that some people (you decide which group those people belong to) complained that other people were making alts and using storyline to outdo them. Solution to this is easy though, which would make everyone happy. Either make monopoly level restricted (50+?) or, which I like better, make storyline points gain in monopoly level specific (lv1-20 storyline: only 30% gain; 21-40: 50%, 41-60: 80%, 61+: full 100%). That way higher levels could still get their top positions (since they have way more things to do than lower levels; though I\'d love to see a lower none OP person at the top) while lower levels could get extra points from storyline, and therefore extra rewards. And don\'t tell me that lower levels would save up storyline, because getting levels without storyline is very painful and long (especially at lower levels). So once again, why would devs change monopoly rules? Everyone started on the same boat when chapter 7 was released. Some were higher level (and could claim more rewards), some lower (and could claim less but could also save storyline), but why punish those who didn\'t claim anything? If you want to have my math about how much was lost by those who saved storyline but lost rights to it, I\'ll gladly provide it (extra rewards in monopoly, not to mention having an extra level or 2 which has its own consequences).
        Constructive comments and opinions please and thank you for your time!
        Arawn (S2)
        P.S. To me, it\'s not that big of an issue, but it\'s the one to which I want to have some answers.
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 arawn Last edit in 2014-11-24 17:37:25

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masmoe
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Post time 2014-11-24 17:50:17 | Show all posts

Storyline and Monopoly.

        I have some saved story quest also but I agree with this change. It make us play on right track.
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 masmoe Last edit in 2014-11-24 17:50:17

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scorcher
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Post time 2014-11-24 18:11:49 | Show all posts

Storyline and Monopoly.

        Get over it!!!

        Now for the nitty gritty;

        If memory serves the gains from main q were supposed to be removed by the third monopoly we had(fyi all monopolies im talking about include the csa one). This for some reason didnt happen but it was mentioned many times that this was going to happen. Basicy since this was announced each time we saved our quests it was a gamble to see if they really didnt manage to remove the point gain(and thus losing precious xp, stardust hell lvls and whatnot).;Im sure you, and everyone else has noticed that the point rewards have been nerfed since the first and second monopolies and the storyline quest was one of these intended nerfs. Now this doesnt mean we dont have anything to save up for, its just that the total point gain is less now meaning those who cant spend copious amounts of gold have to be really smart about how they approach this event.
       

        As for the people complaining about alts being used to bump someone off a certain ranking i agree with them. I dont however agree that the lower levels should be punished for this. Unfortunately i cant think of a feasable solution to this because even if we use your proposal, the people using alts to bump others off the rankings will still be able to do this.;
       

        This change has basicly given the higher levels more chance of getting top rankings and the lower levels have to play it extremely smart just to get on the board.;
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 scorcher Last edit in 2014-11-24 18:11:49

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judgement
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Post time 2014-11-24 18:23:17 | Show all posts

Storyline and Monopoly.


        o0o0o0o0o0o0o0o0o0oh I love this kind of thread that has a longgg longgg wall of text [ im not making fun of you I make even bigger wall of text cause I loveeee typing and explaining things detailly, so applaud you for taking your time in actually typing all of these]

        So lets get to it ok?

        Monopoly:

        First of all out of all the one you made for the reason of taking away the exp [ AND BTW you forgot they took the hell dungeon stardust counting toward monopoly which is extremely high as well] the one that is the top priority and what I call valid is the ALTS. Ignored the other factors such as storyline cause in wb the strong player does get the most exp right?

       
        ;I doubt them alts is going to do much damage to gain much exp from wb so that one reason why I didn\'t mind it,; second the ohh so called alt doesn\'t stand a chance against the higher levels.

       
        in high level trees and other stuff vs lower level. the lower level will get lest. a lvl 4 apple silver from a lowbie will never match a lvl 4 apple from high level player. unless these apple are made from city scaling than those alt will not match us since it will take some date for them to regain our city.

        im to lazy to post all the advantage of higher level vs lower level and vip high level vs any alt that I don\'t know who will have the mind to make it vip in the first place.
        including; green and blue bird that carry a lot of prestige and silver especially over the event of 10% at a period of time. so ill short it in with some pic.


       
        can alts get more than this? I doubt it.. if the alts want the exp top or has it that fine. its only 10 dust in some points, the silver; that we top player get and the point reward that we gain over 26000; overall all = a lot more silver and alost more dust than these alts.

        so i do agree that some new player [which are now suffering because of alt problem] should have the storyline to allow them some chance to gain point reward, tho i think the hell dungeon part is extremely huge [350; 400 soul XD every 3 =1point lol] but either way it allow them enough point for pointreward tab and collect thing that will allow them to advance and now let them far behind the old old players of that server.

       

        I think they should go a different way about the changes i think. so it allow the new server to flourish,

        before i continue i want to say this.; i really really though this event was a one time deal, than i though hey maybe this event are for the new server a good marketing to allow them to spent some gold, feel powerfull with all those resources they are gathering, and allow the new server to catch up alittle bit so when cross server happens they will be prepared. allowing THAT new server to flourish,; [NOPE I WAS WRONG I THINK..] it seems that it kept coming back and back. and even one time for now that i seen CS monopoly...;; i really though it was for them instead of us tho i appreciate that we have it as well ^,^.; So why punish these new player that might become vip because of some alts... well let me continue where i left off.

        Here are some thing with alts that they though of...

        1. they gain exp after exp after exp after exp level after level after level after level, using it right with nostrum they can go non stop and if they join any kind of guild that has a good alliance 5-7 and use the alliance job dang that some good exp as well in there... so these huge huge point will make the top player who are being bump down for w/e reason

        2. alt using gem whack a mole.. because alt is no important one can stack alt up to 60-80 point and using it when a person reach top place. debunking them down and that means less point when they gain the next day reward of rank 1..; alt can also use some gold that they gather through out the days in citydefense which can also be use for debunking. can be use in orange and other stuff that you can namely guessed and these are thing that are so not fix yet [the citydefense/wackmole/hellportal ect ect] so far i only seen some phew server that they have whined about it, my serve have use some but not to an extend of annoyance or super debunking ^,^

        3. alt for hell .; hell containted one of the hugest point with 300.350.400 souls for the collection of monopoly.;; an alt that doesn\'t do ANYTHING I MEAN ANYTHING at all and level up to lvl 40 and start doing all hell at monopoly can destroy some players place in the 2nd or maybe top... its a very delicate situation for the dev to figure all this out and handle them ;3; i feel sorry for the devs T_T.

        To be honest even with restriction some alt are already lvl 50; i know a couple of them i seen that are 50-58 already, and some people would have the balls to vip them as well ^,^...

        The situation for the new player vs the alts in monopoly is a very complex matter in my opinion, so far this is the best solution they could ever give at this moment in my opinion[notice im saying my opinion lol]

        to be honest with you i never minded the alts or the new player before.... i still won to place when i was vip 4 vs other vip 4. now i fight against a vip 7 and im 1k only away from that person [but i sure will not win i will just go for second place ^,^]..
        i don\'t mind that the alt get first place in exp or in soul stone, i mean seriously im 17 in level soul so i would be happy for them to get more stone for themselves and more points.
        and in the gem area i still wouldn\'t mind it either cause before the issue was fixed there was 2 monopoly already and one csa, and none of them affected me. and there are some alts wondering around those area when it was alittel alive [now the server is completely dead lol but not getting into that matter]

        i still want to hear what other people would say about this, i would like to hear how many people complained about the alts vs how many people didn\'t mind.. i also want to hear those top payers if they had a problem with them since they are the one who mostly will win.......

        in all in all. i do agree with you. new player should benefit from these monopoly area via storyline since that is the ONLY THING they can get that gives them the highest point for the POINT REWARD section[located on the picture above and you can see the rewards]


        for now that is all i have to say, i do thank you for a good constructive feed back. has been a while since i seen a good long wall text of things to hear...
        Now ill let you face the answer of the mods when ever they come. chao and good luck

        sincerely

        Dioni
       

        ps. you might wondering why im using load of colors. to be honest if there was a huge wall of text and it was colorfull i would rather read that than; a plain text of wall XD so im making it more skiddles for yall ,anyway i share my thoughts. good luck ^,^    [this suppost to be a second post by the time i finish it will be like 4th or 6th haha]

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 judgement Last edit in 2014-11-24 18:23:17

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Post time 2014-11-24 18:37:29 | Show all posts

Storyline and Monopoly.

        oh btw im sorry for my English im Puerto rican so two thing bad English and second, I will say things backward [like text of wall instead of wall of text] plz don\'t bite me; @grammernazi when ever you come
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 judgement Last edit in 2014-11-24 18:37:29

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keylock32
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Post time 2014-11-24 18:42:11 | Show all posts

Storyline and Monopoly.

        seriously the amount of rewards from storyline after lv 70 onwards (silver/wisdom/exp) isn\'t all that great
        it helps, but not that much if compared what high power players gain from wb/ab/battle shrine
        and the last one, GOLD use.

        and yes you could save it, but each storyline unlock the hell dungeon, means you get higher wisdom/silver/exp from higher lvl high dungeon

        oh yes, I\'ve test it infact I have lv 60 toons without ever doing storyline since lv 22
        yes, each storyline looks like giving so much lvl boost, but that\'s because lower lvl only need that much of exp to lvl up

        you shouldn\'t worry about it, the thing we should worry is CITY DEFENSE attempt
        it\'s practically unlimited attempt depends how deep your pocket and willing to spend it.
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 keylock32 Last edit in 2014-11-24 18:42:11

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judgement
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Post time 2014-11-24 18:48:53 | Show all posts

Storyline and Monopoly.


          ;;;;                        seriously the amount of rewards from storyline after lv 70 onwards (silver/wisdom/exp) isn\'t all that great       
                        it helps, but not that much if compared what high power players gain from wb/ab/battle shrine       
                        and the last one, GOLD use.       
       
                        and yes you could save it, but each storyline unlock the hell dungeon, means you get higher wisdom/silver/exp from higher lvl high dungeon       
       
                        oh yes, I\'ve test it infact I have lv 60 toons without ever doing storyline since lv 22       
                        yes, each storyline looks like giving so much lvl boost, but that\'s because lower lvl only need that much of exp to lvl up       
       
                        you shouldn\'t worry about it, the thing we should worry is CITY DEFENSE attempt       
                        it\'s practically unlimited attempt depends how deep your pocket and willing to spend it.       
;;; keylock32 posted on 2014-11-24 05:42:11;;;;


        im going to throw a green  agreed for ya



        adding this part about your city defense comment

       

        in the beginning for the first day I didn\'t do city defense, cause I wanted to save all my gold to farm up for months for Apollo. I fail. the point reward benefit is TO MUCH to let pass. so citydefense is the STAR of this Monopoly     , if you check those high point come from city defense alone soul,and int are huge points, some people will even skip whack mole 20 gopher for 80g cause 70g for int and soul are better plus there is the event that give you more int for your keepings if you do 1400-2000 and more..
       

        So you remember that old saying  Do you even lift?  well.....???   it now do you even city defense brah? do you EVEN, CITY DEFENSE ! So I agree with you but again. I don\'t mind, 70g,,,70g,,,,,,,70g,,,,,,,70g,,,,,, so long as jellyxx keeps putting those gold stragety in the event and I get the 200 for participation I wont complain muahah!!!
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 judgement Last edit in 2014-11-24 18:48:53

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secretrogue
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Post time 2014-11-24 23:02:02 | Show all posts

Storyline and Monopoly.

        i will try to clear things up a bit for you guys.

        the reason they did this is because some players where being incredibly disruptive in some servers due to all the exp/stardust gained from the story lines.

        in one server, a VIP0 was able to get over 40k + points in the span of 5 days lvling from 1 - 64 (using EXP nostrums to gain even more). on other servers people where getting up to 30k + points just from lvling an alt and therefore screwing players out of the rewards.

        This to the team didnt seem fair, it was an issue that not all servers faced but some did and it was a larger issue than thought.  even for this past CS monopoly, a lot of people (alts around lvl 60 - 65) ranked much higher than they should have because the EXP and Stadust was still active for that monopoly. so a lot of players (high lvl players included) where left in the dust.

        in short
        TL;DR

        Storyline exp/stardust was removed because it was being abused by (alt) players to screw others players out of rewards.
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 secretrogue Last edit in 2014-11-24 23:02:02

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Post time 2014-11-24 23:27:42 | Show all posts

Storyline and Monopoly.

          ;;;;                        i will try to clear things up a bit for you guys.;       
       
                        the reason they did this is because some players where being incredibly disruptive in some servers due to all the exp/stardust gained from the story lines.;       
       
                        in one server, a VIP0 was able to get over 40k + points in the span of 5 days lvling from 1 - 64 (using EXP nostrums to gain even more). on other servers people where getting up to 30k + points just from lvling an alt and therefore screwing players out of the rewards.;       
       
                        This to the team didnt seem fair, it was an issue that not all servers faced but some did and it was a larger issue than thought. ;even for this past CS monopoly, a lot of people (alts around lvl 60 - 65) ranked much higher than they should have because the EXP and Stadust was still active for that monopoly. so a lot of players (high lvl players included) where left in the dust.;       
       
                        in short;       
                        TL;DR       
       
                        Storyline exp/stardust was removed because it was being abused by (alt) players to screw others players out of rewards.;       
;;; secretrogue posted on 2014-11-24 10:02:02;;;;


        TL.DR; XD, atleast you repeated exactly what we both said since TLR XD. but I think it was already obvious why XD
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 judgement Last edit in 2014-11-24 23:27:42

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