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More (and more consistent) count bubbles and shimmers

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aaaagggge
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Joined 2014-6-3
Last Visited 2015-12-03
Post time 2015-1-4 05:49:28 | Show all posts |Read mode
More (and more consistent) count bubbles and shi Reply:1| View:320

        The little red count bubbles over the activities are useful because they are a visual reminder of what still has to be done each day. Unfortunately, the are not consistent. A bunch of activities (especially new ones) do not have the count bubble. In addition, some activities shimmer/glow when they have completed (for example, Raiders glows when a synth has finished). This needs to apply to other activities that can be left unattended as well. The same applies to events, they should also have count-bubbles and glow (some already do, like Angel Quiz, Event Bonus, Craft Master…)

        Also, in the past, the triangle at the right-side of the activities toolbar would collapse it to show only activities that still have attempts, but now it hides it completely. It would be better if there were two triangle-buttons: one to hide only activities that are complete, and another one to hide everything.

        Here is a mock up (I mixed the events and activities together for simplicity):

       

        Count-Bubbles:

           
  •                 The left triangle-button would hide completed activities (or activities with no attempts), and the right button would hide everything.
           
  •                 The Raiders bubble would show the number of remaining attempts for Explore + Raid (just like how Eternal Spire’s bubble shows attempts for Eternal Spire + Elite Battle).
           
  •                 Skill Chest would also show the number of attempts left for Normal + Advanced draws.
           
  •                 Totem shows the number attempts left for the current/last totem guardian (you get 3 attempts per guardian, so it should always show 1-3 or nothing at all if you lost 3 times).
           
  •                 Cross-Server would show the number of attempts that give a reward (after that, you can still do it, but get no Divine Chests, so it would not show any bubble).
           
  •                 Element Smelting, Tarot, Dark Abyss, and others would simply show the number of attempts left.
           
  •                 Halloween, Christmas Party, and other clone-events should show how many spoons/lollipops/etc. you have.
           
  •                 Treasure Hunt should show many map pieces we have waiting to be used and/or how many we have entered but are not matched yet (or glow if we have entered map pieces that are not complete).

        Shimmers/Glows:

           
  •                 Eternal Spire/Elite Battle, Erebus, and Dungeons should glow when they have finished blitzing.
           
  •                 Garden should glow whenever it is time to bless the World Tree or water the Lover’s Oak (I know a lot of people keep forgetting to do this).

        Events:

           
  •                 Beach event should have a bubble showing how many points you currently have, and it should glow when it is time to refresh.
           
  •                 Tycoon should glow when you have a prize ready to collect.
           
  •                 Djinni’s Caravan should glow when it is time to refresh.
           
  •                 Diamond Roulette should show the number of remaining draws.
           
  •                 Prismatic Wheel, Lucky Wheel, House of Cards…

        This is not a complete list; these are just a few examples of activities and events that need count-bubbles and shimmers, but you should also add them to all current and future activities and events to be more consistent and convenient.

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 aaaagggge Last edit in 2015-1-4 05:49:28

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