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Event Idea

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Rank: 1

Joined 2014-6-26
Last Visited 2015-12-17
Post time 2015-1-12 12:12:35 | Show all posts |Read mode
Event Idea Reply:1| View:265
        In other RPGs...yeah...I know...we wanna be different...but Wisdom...Silver...XP are the Top 3 hardest things to acquire unless there are add to a Event Idea List...How about on Holidays and other Days you guys pick you give us say...x2...x3 Silver/Wis/XP? ;Hell Runs could be x2 XP...AW...x2...WB x2...Alliance Jobs...throw in some different XP/Wis/Silver Multipliers...CSAs could be x3 whatever for 24hrs...

        Just some different ideas to give us some more incentive to play during Special Event Times...I\'m sure something similar to this had probably been suggested before...

        A CSA of the RPGs I use to play called Runes of Magic...their Alliance War was a little more...Interactive...right now as it stands some of the Servers don\'t have much competition because the Top 2 Alliances are always allowed to Match Up against each other and even tho the Winning Alliance always has DOUBLE...sometimes TRIPLE the bodies...only a select 2-3 can actually KILL so others can take the Left...Right...Center Towers once inside the Wall...The DEFENDING Alliance has ONE or TWO people who are always scoring high in KILL POINTS because they never have enough bodies to WIN...then the next day they apply to take their own City...if the WINNING Alliance always applies for the same City and is never matched up for DEFENSE...the Rewards might be nice...but a little COMPETITION would be nice...maybe that will happen with the Server Merges...I don\'t know what you guys have planned...

        My Idea...make the AWs more Interactive somehow and force us to have to use 8-10 people...My Alliance does and we have people who can kill and we have people that take the Towers...our System works because nobody ever Defends against us...and when the 2nd Place Alliance applies...they only have 3-4 people who even participate...all I\'m saying is force our hand somehow to make AWs more...GROUP Oriented...or take Personal Kills out of the Equation since it is suppose to be a TEAM Effort...

        Thats my Piece...


 monocus Last edit in 2015-1-12 12:12:35


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