North America Forum

 Forgot password?
 立即注册
Search

We are working to make our Terms of Service agreement easier to read in order to provide you with better services while protecting your personal data. We hope you can spare a few minutes to read the recently updated User Terms of Service. User Terms of Service Privacy Policy
Website League of Angels Support
40690 Threads / 232704 Reply
Search   Favorites  

View: 625| Reply: 14

Tie in CSTT, how is Victor determined?

[Copy link]

41

Threads

209

Posts

0

Credits

User

Rank: 1

Credits
0
gutz
User
Posts:209
Joined 2014-2-15
Last Visited 2016-03-24
Post time 2015-1-14 06:57:32 | Show all posts |Read mode
Tie in CSTT, how is Victor determined? Reply:14| View:625
        I post this here as I am looking for something to learn to why or how a tie is determined?
       
The system is redundant if it is always going to chose the right side, therefore off balance in choosing.

        Gutz
        Buer S489
       
Translate

 gutz Last edit in 2015-1-14 06:57:32

 Support

Report
Default Signature
Reply

Use magic Report

279

Threads

6769

Posts

0

Credits

User

Rank: 1

Credits
0
forrest.hallib...
User
Posts:6769
Joined 2014-9-28
Last Visited 2018-05-03
Post time 2015-1-14 13:18:07 | Show all posts

Tie in CSTT, how is Victor determined?

interesting, think there should be a last battle since both have one player left
Translate
Floor reply (0)

 forrest.hallib... Last edit in 2015-1-14 13:18:07

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

9

Threads

1835

Posts

0

Credits

User

Rank: 1

Credits
0
feather_of_sun
User
Posts:1835
Joined 2014-9-3
Last Visited 2015-10-28
Post time 2015-1-14 14:17:19 | Show all posts

Tie in CSTT, how is Victor determined?

        The right side wins this time because they still have 1 player left able to fight. The left side lost because no one else can fight anymore.

        The person on the far left has won 3 times and cannot fight anymore even if no one else on his team is left.

        This has been the rule for TT for a long time. There are players who count on using this mechanism and call this the more fair mechanism. So, if you have issue with that please bring it up in general discussion and suggestion section of the forum. We will be sure to relay it for you.
Translate
Floor reply (0)

 feather_of_sun Last edit in 2015-1-14 14:17:19

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

242

Threads

1052

Posts

0

Credits

User

Rank: 1

Credits
0
bustyslayer
User
Posts:1052
Joined 2014-1-5
Last Visited 2018-12-06
Post time 2015-1-14 14:21:04 | Show all posts

Tie in CSTT, how is Victor determined?

It\'s to allow for strategy to be a part of CSTT not just biggest wallet wins. Most servers have 1 mega casher that takes all events and every reward so they become the strongest which in turn weakens all the rest of the players around them. So when it comes to a \'team\' event they can be beat by servers that don\'t just have 1 single alpha player. I like it and I hope they never change this system.
Translate
Floor reply (0)

 bustyslayer Last edit in 2015-1-14 14:21:04

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

44

Threads

400

Posts

0

Credits

User

Rank: 1

Credits
0
what a joke
User
Posts:400
Joined 2014-6-18
Last Visited 2016-06-18
Post time 2015-1-14 16:57:23 | Show all posts

Tie in CSTT, how is Victor determined?

          ;;;; It\'s to allow for strategy to be a part of CSTT not just biggest wallet wins. Most servers have 1 mega casher that takes all events and every reward so they become the strongest which in turn weakens all the rest of the players around them. So when it comes to a \'team\' event they can be beat by servers that don\'t just have 1 single alpha player. I like it and I hope they never change this system. ;;; bustyslayer posted on 2015-01-14 01:21:04;;;;


        well with this new moronic server merge SUPER TEAMS WILL be created Becouse with this server merge more cashers will be on same server, 30 players will miss chance for ever going to preliminaries and finals becouse of the two teams per server only this server merge will screw 720 players over, and make it impossible for them to ever gain royal marks from TT now only cs tournement is left and thats all about spending diamonds.... i have said that in many threads but noone seem to care about that, guess i have to waite for more server merges to happend before they start to speak up....;
Translate
Floor reply (0)

 what a joke Last edit in 2015-1-14 16:57:23

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

242

Threads

1052

Posts

0

Credits

User

Rank: 1

Credits
0
bustyslayer
User
Posts:1052
Joined 2014-1-5
Last Visited 2018-12-06
Post time 2015-1-15 01:22:24 | Show all posts

Tie in CSTT, how is Victor determined?

        I\'m pretty sure al mergers are done based on $. They will be taking servers that have no mega cashers and grouping them together trying to get the small cashers into the major cashers category in order to maintain their status as king/queen of the hill. For instance a person spends 1,000 first week of new server to stamp that this will be THEIR SERVER. All others looking for a server of their own to rule move on to the next. Eventually you get 800+ servers with 500 of them having a single big casher in each. After a few months the big casher can now reduce him/herself to a minor casher and just coast through all events with minimal effort and run WB as if it\'s their own free GB. They see this as a \'dead\' server because they are not making quota, so they now toss the minor casher and their server into another server that is in the same vote, thus creating a new feeding frenzy by the now 4 \'minor\' cashers turning them into 4 mega cashers as they once were for a month while 1 comes out on top and the other;3 leave and start over again on another new server spending mega cash again to go back to their glory day(s) of being king/queen of a server again.

        If you understand the concept of business it\'s a matter of they will do whatever is necessary no matter how many players they lose in order to maintain a mega casher on each server. They care only for the 1% not the 99% as they love to see 1 person spending thousands a month rather then 100s of people spending 100s a month... if you know math at all.. you will see their concept is royal messed up. It is what it is though. Just remember 75% of your synths will succeed 40% of the time.
Translate
Floor reply (0)

 bustyslayer Last edit in 2015-1-15 01:22:24

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

41

Threads

209

Posts

0

Credits

User

Rank: 1

Credits
0
gutz
User
Posts:209
Joined 2014-2-15
Last Visited 2016-03-24
 Author| Post time 2015-1-15 06:47:55 | Show all posts

Tie in CSTT, how is Victor determined?

        So here is the problem with this Fair process. My teams first 8 battles were against the smallest team, and my team was on the right side. The last 5 battles my team was on the left side, against al the heavy hitters.

        How on earth...and through coding, does that justify fairness That last player won 3 matches as well. It is only fitting that in the event of a tie, those last two go 1 round.
Translate
Floor reply (0)

 gutz Last edit in 2015-1-15 06:47:55

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

33

Threads

157

Posts

0

Credits

User

Rank: 1

Credits
0
avara
User
Posts:157
Joined 2014-8-17
Last Visited 2015-10-28
Post time 2015-1-15 06:54:48 | Show all posts

Tie in CSTT, how is Victor determined?

If you look at the screen shot both remaining players have fought three times and can no longer fight, so how was the winner actually decided?
Translate
Floor reply (0)

 avara Last edit in 2015-1-15 06:54:48

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

41

Threads

209

Posts

0

Credits

User

Rank: 1

Credits
0
gutz
User
Posts:209
Joined 2014-2-15
Last Visited 2016-03-24
 Author| Post time 2015-1-15 06:55:33 | Show all posts

Tie in CSTT, how is Victor determined?

Reply 5# bustyslayer

        I gather what you are implying, however it is not true. We had 2 teams go to the CSTT Group match, and that 2nd team doles up buttloads of cash. But..they were pitted against brutes, and lost their butts. My team does not have deep pockets, however managed to come out 10wins 3 losses. That deep pocket team, 8 of 13. So I see no correlation that dictates that heavy spenders get to move forward, in order to keep the heavy spenders...spending.
Translate
Floor reply (0)

 gutz Last edit in 2015-1-15 06:55:33

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

242

Threads

1052

Posts

0

Credits

User

Rank: 1

Credits
0
bustyslayer
User
Posts:1052
Joined 2014-1-5
Last Visited 2018-12-06
Post time 2015-1-15 10:08:55 | Show all posts

Tie in CSTT, how is Victor determined?

That was towards the mergers. As for CSTT it\'s all just luck based on who you face, they could put the top 4 teams against each other all within 4 matches and put all the 3-4th place finishers in the 2nd bracket and a team that barely made it into CSTT could walk right into the finals. Everything is random in there. The issue at hand though, it\'s nothing to do with how many the last guy killed, it\'s last man standing wins. They should just remove the first person who killed 3 in a row right at the start right out of the screen to get rid of the confusion. The idea of CSTT is not just to win 4-5 pts but to make sure one of YOUR team mates is the last on in the middle at the end. That is the strategy part.
Translate
Floor reply (0)

 bustyslayer Last edit in 2015-1-15 10:08:55

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

You have to log in before you can reply Login | Register Now

Points Rules

小黑屋|community.gtarcade.com

2020-1-22 10:00 GMT+8 , Processed in 0.065007 second(s), 52 queries .

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

To Top Return to the list