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Raiders Shard Drop Chance + CD

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tylerwin
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Post time 2015-3-11 22:49:59 | Show all posts |Read mode
Raiders Shard Drop Chance + CD Reply:7| View:675
Hi guys... wanted to ask you if you have same thing:
       

        For the big boxes some shards are dropping with, as you can see, with 250x LESS chance as other 2 of a kind.
Let\'s think about some theoretical thing: If I would get 250 and 250 of other shards are missing, I would need 250 hours to synth them all + daily income... so there would be ~400 hours needed. In same time china servers have no Synth CD. They just click synth and collect.

So main questions are next: Why wouldn;t it be nice suggestion to DEVS to equalise drop chance of ALL shards AND remove the Synth time. This game has many daily things to do now, it takes more and more time every day, why shall we sit and damn synth those shards waiting hours? Just respect our real life time, please. We can;t log in every hour to synth all the shards... Thanks for attention. Maybe, this thread shall even be moved to suggestions.
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 tylerwin Last edit in 2015-3-11 22:49:59

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devilfyre
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anonymous user  Post time 2015-3-12 02:06:11

Raiders Shard Drop Chance + CD

They wont take off the CD time on synthing because ppl have to have vip in order to have more than 2 free protects. this way they have just one more way for a player to recharge to maintain vip;
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 devilfyre Last edit in 2015-3-12 02:06:11

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william kinder
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Post time 2015-3-12 02:12:48 | Show all posts

Raiders Shard Drop Chance + CD

        one of mine looks worse than that. I even once ran a chi-square on the drops. not even close to a random distribution, even if you include the soulstones.

        as for the protect, who needs it? the only thing I leave laying around is those huge piles of mostly useless shards. very few seem to need them as evidenced by raid reports.
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 william kinder Last edit in 2015-3-12 02:12:48

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neolitz1230
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Post time 2015-3-12 02:50:47 | Show all posts

Raiders Shard Drop Chance + CD

mine quite the opposite, my left top and bot right was full.
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 neolitz1230 Last edit in 2015-3-12 02:50:47

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riamriva
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Post time 2015-3-12 07:09:08 | Show all posts

Raiders Shard Drop Chance + CD

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 riamriva Last edit in 2015-3-12 07:09:08

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tylerwin
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 Author| Post time 2015-3-12 22:59:00 | Show all posts

Raiders Shard Drop Chance + CD

ya... as I said... the drop chance is 100% somehow fixed. Some shards drop with 50% chance, other with 1% chance. Should be equal or truelly random.
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 tylerwin Last edit in 2015-3-12 22:59:00

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forrest.hallib...
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Post time 2015-3-12 23:38:32 | Show all posts

Raiders Shard Drop Chance + CD

        noticed same thing, it is different for different players/ servers, , I do think they need to have a cap on how many 1 slot can hold and therefore adjust rate once there. This amount normally happens for the top player/guildies on a server since no one will actually raid them. so all they do is build and build, 200 sounds like a good round # to have set as a cap. As tyler and others said, it works like all the other so called random drops, it is not random but set up to encourage raiding. Another idea was to have a swap, (even at 2-1);but GT will probably not go for either, since it would discourage spending. (another thing most forget is how many shards do you still have on lower levels? just wasting away)
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 forrest.hallib... Last edit in 2015-3-12 23:38:32

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