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Dodge VS Hit 2

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angel_of_miser...
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Post time 2015-5-22 01:19:22 | Show all posts |Read mode
Dodge VS Hit 2 Reply:6| View:545
        remaking the previous post were deletet:
        Both of us ar fighters no additional Hit rising from buffs or any sort of that
        Beast my beast gives 5500 more stats
        Beast of opponent 7000 more stats
        (i dont know if that counts for heroes too so im not sure about that)
        My level 85
        Heroes dodge 84,000 267%
        My opponent level 84
        My opponent Heroes;Hit 20,600 67%
        I wonder how he can hit me with only 67% and yet he still can hit me our level diference isnt so huge only 1 level even if they get some % up on Hit i would still have more than 180% more dodge than he will have hit i think that teoreticaly that is imposible to hit and i have almost 4x times more dodge than ge have hit.
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 angel_of_miser... Last edit in 2015-5-22 01:19:22

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 Author| Post time 2015-5-22 18:28:21 | Show all posts

Dodge VS Hit 2

        i want to know if we ever going to get fixed those % or they ar yust for some fun that you can brag nice i have 300% dodge lol
       
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 angel_of_miser... Last edit in 2015-5-22 18:28:21

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assasintemplar...
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Post time 2015-5-23 02:55:23 | Show all posts

Dodge VS Hit 2

They did mentioned the word chance .
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 assasintemplar... Last edit in 2015-5-23 02:55:23

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 Author| Post time 2015-5-23 03:23:47 | Show all posts

Dodge VS Hit 2

then it dosnt matter if i have 1% more dodge or 200% more dodge than my opponentif they hit they will hit simple as that
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 angel_of_miser... Last edit in 2015-5-23 03:23:47

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Post time 2015-5-23 15:06:29 | Show all posts

Dodge VS Hit 2

Reply 3# angel_of_misery
It does matter... with increase in percentage your dodging chances will increase.
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 assasintemplar... Last edit in 2015-5-23 15:06:29

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flandre
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Post time 2015-5-23 17:04:37 | Show all posts

Dodge VS Hit 2

        You guys have it wrong. 300% doesnt negate Hit %. Its not like 300% dodge and then minus the % of Hit . It doesnt work like that.

        What i think is 300% dodge does is just reducing the hit chance of your opponent. It doesnt necessary make you immortal or not to be able to get hit. Again there is some sort of a cap set in game.
        For example a dodge of 0% means you got no defense or what so ever so you get hit no matter what.
        A dodge of 50% means you can dodge an attack 50%
        a dodge of 100% means you can dodge an attack 100% Above that its not really necessary to say that you can dodge an attack at 200%.;
        So it goes with breakpoints. a 200% dodge ;vs a 50% hit will reduce the hit to 25%
        a 300% dodge vs a 50% hit will reduce the hit to 12.5% and so on.
        If you see the true value here is that the hit is always a factor on it.;
        Same goes with Crit and End stats.

        Just pay attention guys the cap is 100% no matter what. After that is reduce / gain of %. Not making the other stat minus.
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 flandre Last edit in 2015-5-23 17:04:37

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