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Latest Version Update, Details Needed Please

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wallstartist
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Post time 2015-5-29 00:06:34 | Show all posts |Read mode
Latest Version Update, Details Needed Please Reply:6| View:659
        Dear Mods,
        Highlighted in the screenshot below, can we get clarification on exactly what was optimized for;
        Improvement:
1.Battle effects of dodge, hit andcrithave beenoptimized??????????? Optimized in what way?
       
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 wallstartist Last edit in 2015-5-29 00:06:34

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dgsf
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Post time 2015-5-29 01:23:03 | Show all posts

Latest Version Update, Details Needed Please

My team:
-----
8% Hit Aegis Blessing, 5% Hit Worship = 13% Multiplier.

Snow Queen:
34718 Hit + 1544 Hit (Halo) = 36262 Hit
After multiplier = 40976

Main:
32088 Hit
After multiplier = 36259
-----

Enemy main:
-----
12% Dodge Worship = 12% Multiplier

Main:
Dodge = 42664
After multiplier = 47783
-----

-----
Snow Queen\'s hit = 40976
Main\'s hit = 36259

His dodge = 47783
His dodge with Varda\'s effect = 39659

Results:

Battle 1: http://s471-angel.gtarcade.com/s ... Id=12855674d93af0f6
Battle 2: http://s471-angel.gtarcade.com/s ... Id=12855674e490c8c2
Battle 3: http://s471-angel.gtarcade.com/s ... Id=12855674e6396ec4
Battle 4: http://s471-angel.gtarcade.com/s ... Id=12855674e825db69
Battle 5: http://s471-angel.gtarcade.com/s ... Id=12855674e9e90af5
        -----

        So it appears you occasionally hit if your Hit surpasses enemy Dodge.

        Conclusion:
        Hit got nerfed, dodge spam is back.
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 dgsf Last edit in 2015-5-29 01:23:03

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 Author| Post time 2015-5-29 01:44:26 | Show all posts

Latest Version Update, Details Needed Please

Reply 1# dgsf
Interesting, the way I always understood it was if your opponents hit is around 70% of your dodge they can hit you most of the time @ 72-75% + they will almost always hit you. Was this wrong?
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 wallstartist Last edit in 2015-5-29 01:44:26

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Post time 2015-5-29 01:48:46 | Show all posts

Latest Version Update, Details Needed Please


        It wasn\'t wrong, but now it is. Before the update I could easily Hit the same person with these stats.

        Now you\'re not guaranteed to hit even if you have more Hit than enemy Dodge. Battle 5 is a loss and should illustrate this. Keep in mind that my SnowQueen has more Hit than enemy has Dodge when he is under the effect of Varda\'s attack. She dies here and the enemy does not get hit at all by my main.
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 dgsf Last edit in 2015-5-29 01:48:46

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abx7p5bczahi39...
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Post time 2015-5-29 06:18:34 | Show all posts

Latest Version Update, Details Needed Please

        Yes I believed they nerfed Hit.; I use to be able to Hit the Mobs in aspire a few minutes before the updates.

        ;Then when I refresh my browser for the update, went back to the same aspire level and boom, I can\'t land a single Hit on any of the mobs.; So I used my 9% hit buffs from angels, change my mount which added 8% buffs swapped my gems with Hit, from 14.5k my hit went up to 15.8k and still can\'t land a decent hit, like 85% of the time the mobs are dodging my attack.; What the heck happened??

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 abx7p5bczahi39... Last edit in 2015-5-29 06:18:34

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Post time 2015-5-29 07:01:57 | Show all posts

Latest Version Update, Details Needed Please

        O_o well i 14.5k hit is rather low.

        But the standard number that most players have come up with prior to this update was 8 +hit to 10 +dodge and you could regular hit your opponent.

        Not it\'s seemingly closer to 1 to 1 ratio currently


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 tokkie Last edit in 2015-5-29 07:01:57

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