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Thabnk you DEvs mods and all involved.

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johnnyp00d
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Post time 2015-6-14 09:09:00 | Show all posts |Read mode
Thabnk you DEvs mods and all involved. Reply:10| View:664
        Thanks for putting Divine war back, i and most others truely love this event, please keep as a monthly opportunity for us all. Thank you.

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 johnnyp00d Last edit in 2015-6-14 09:09:00

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forrest.hallib...
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Post time 2015-6-14 21:11:40 | Show all posts

Thabnk you DEvs mods and all involved.

        just hope it works better this time

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 forrest.hallib... Last edit in 2015-6-14 21:11:40

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anonymous user  Post time 2015-6-14 21:26:37

Thabnk you DEvs mods and all involved.

        Best event in this whole game lol.
        you have no clue how much it made the game interesting for me first time it came, you can actually see ALL players enjoying and helping/fighting each other. and on top of all that, it was FUN.
        yea we;didn\'t;get a clue how it work (specially those who;haven\'t;played HC) but still it was best experience in game for me honestly. and if they somehow change TC to something;similar;or even close to that. i promise you the game will take another level.
        hopefully in future maybe.
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 10000110737679... Last edit in 2015-6-14 21:26:37

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 Author| Post time 2015-6-15 18:41:06 | Show all posts

Thabnk you DEvs mods and all involved.

yeah it was mad fun hopefully it becomes a permanent feature.
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 johnnyp00d Last edit in 2015-6-15 18:41:06

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love robin mil...
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Post time 2015-6-15 19:22:40 | Show all posts

Thabnk you DEvs mods and all involved.

I wish they had moved the Icon to the side with the Occasional Events. Divine War (and the Tourneys and Showdown) are not *daily* so not only is there no need for the Icon to be visible ALL THE TIME even when the event(s) are over, but its Occasional status should place it with Events like Djinn Merchants, Angel Quiz, HoC, etc, and not visible when it is done for its period.
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 love robin mil... Last edit in 2015-6-15 19:22:40

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Post time 2015-6-15 19:54:25 | Show all posts

Thabnk you DEvs mods and all involved.

        I totally agree Robin and have championed that cause for other events like TT etc,;
        and moon it was a blast last time and really threw in the new for all, working strategy and team work, and communicating across servers. I do hope they took some suggestions about the chat etc, to make it easier this time,;
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 forrest.hallib... Last edit in 2015-6-15 19:54:25

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psycomike
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Post time 2015-6-15 21:45:09 | Show all posts

Thabnk you DEvs mods and all involved.


Sure would be nice if someone would post a guide bout divine war, before it starts up. Been so long, the first battle will be a cluster fu/ k. Forrest , Cycona how is your recall of the event?
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 psycomike Last edit in 2015-6-15 21:45:09

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Post time 2015-6-15 22:17:39 | Show all posts

Thabnk you DEvs mods and all involved.

Actually the divine war annoucement covers most aspects except for how the buffs work;
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 psycomike Last edit in 2015-6-15 22:17:39

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Post time 2015-6-15 22:33:52 | Show all posts

Thabnk you DEvs mods and all involved.

        i remember some, the part about faction selection is a little skewed, it is kinda like TT, you hit a button and it randomizes your server to the faction with the lowest BR at that time, as far as the battles i remember quite a bit, can work on later if needed. you don\'t get to say i want Undead etc. it chooses for you.trying to even teams out, which like all the CS matching tools stuff really didn\'t work well,;
        I also remember how crowded the chat was, it was next to impossible to pass info to all the server hero/leaders,;
        I also hope they extended the battle length, 30 min was barely getting going before OK time over, wait til tomorrow.;
        you have to move from town to town, there is a CD involved that can be paid off (casher plug) once you get to the town if it is vacant you can go in, defeat the PVE on the towers and flags, the middle flag has to be done last. once beat then you own town. each flag has a counter on it, so you keep hitting it until it is to 0. if occupied by enemy you get to also fight against them, while trying to do the flags towers etc. there are 4 doors to each town, so you can put extra guards by and try to pick them off as they enter, if you get beat by another player you get sent to the door again, and have to fight way back in and thru back to whatever flag you were working on. there is a CD involved with that respawn as well.;
        from the map you can see that there are 2 ways to be attacked from the side and 1 from the front, he who holds the tree can then attack in all the directions to any other faction.;
        some alliances were formed last time and can really add a twist to the battles, it can also take all the fun out of it as well.
        any way that\'s it for now

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 forrest.hallib... Last edit in 2015-6-15 22:33:52

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Post time 2015-6-15 23:29:06 | Show all posts

Thabnk you DEvs mods and all involved.


        the buffs i think were just for the hero and CMDR, I was fortunate enough to be selected as CMDR for the faction, i recall having a board/list of all the hero\'s for each server under the faction, I had 3-5 buffs (atk style) that i could hand out to the heros. I could go back and change as needed.;There was also a small buff that you could buy with the essence/crystal that each hero could buy. I think the purchase ones mainly had to with CD cuts and stuff like that. not really atk style things,;
        and yes the first battle was a cluster, comms was bad, only way to track was by the banner scrolling saying which town was captured and being attacked. A lot of players did own thing etc. The second battle we had a visual glitch that made the screen almost unreadable, with all the notes for each player and flag thingies, We also had a few hacker seeds in the battle which for us caused the tree in mid to be lost.
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 forrest.hallib... Last edit in 2015-6-15 23:29:06

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