North America Forum

 Forgot password?
 立即注册
Search

We are working to make our Terms of Service agreement easier to read in order to provide you with better services while protecting your personal data. We hope you can spare a few minutes to read the recently updated User Terms of Service. User Terms of Service Privacy Policy
Website Knights Fable Suggestions
2245 Threads / 9732 Reply
Search   Favorites  

View: 284| Reply: 2

monopoly/campwar points

[Copy link]

90

Threads

743

Posts

0

Credits

User

Rank: 1

Credits
0
buffy
User
Posts:743
Joined 2015-2-4
Last Visited 2016-03-11
Post time 2015-6-21 03:23:31 | Show all posts |Read mode
monopoly/campwar points Reply:2| View:284

                        I for one would LOVE to see the experience/silver/int/wisdom/stardust/chests etc gained from running the Maze count in Monopoly.                                 I always disliked Monopoly a little bit because in order to make points I have to skip Maze and thus not get any Fate Runes for 5 days in a row. I also think it would make monopoly more exciting since you can\'t really know whether you\'ll do a good or a bad Maze-run, which may or may not level the playing field a little- no matter HOW hard you hit.                                  Obviously the cashers would still win no matter what, since you made the option of buying the lot whenever a draw appears, but for free players it would make it a bit more exciting maybe.                                Having level 2, 3 and 4 gems from ranking rewards or Hell portal/Gopher/Maze/Hell/Loops etc would be great too. (like lvl 1 gives 10 point, lvl 2 give 12, lvl 3 give 16, lvl 4 give 20 points) - it\'s not a lot, but every little counts.                                 Regarding Camp War - People doing the last World Boss the day before camp war has the option to claim the reward the next day (before world boss one appears), thus making it count like they did it once on the day of the Camp War. People who can only do the first World Boss of the day do not have this option. Please make that equal - this goes for monopoly as well by the way. Having half your server loose out on points - solely due to timezones - is not fair, when they all completed the same objectives.                                Also please remove the servant-escaping due to time for ALL players or let them all escape when the server hits midnight no matter WHEN they were captured. This way we all have the ability to have 8 servants on the first day of Monopoly - or none of us do. The fact that you allow some players to do this, but not all - only because of timezones again - is unfair.                                 I think that was it        
Translate

 buffy Last edit in 2015-6-21 03:23:31

 Support

Report
Default Signature
Reply

Use magic Report

90

Threads

743

Posts

0

Credits

User

Rank: 1

Credits
0
buffy
User
Posts:743
Joined 2015-2-4
Last Visited 2016-03-11
 Author| Post time 2015-6-21 03:33:33 | Show all posts

monopoly/campwar points

        HAH, already forgot one thing lol...
        It would be cool if the Goldbags from Hell or Goldfruits from Tree of Wisdom counted in Monopoly;too maybe give like 3-4-5 points for every one gold gained that way? I always cringe inside when I see a goldfruit on my tree, knowing full well that if I pick it, no points will be obtained.
Translate
Floor reply (0)

 buffy Last edit in 2015-6-21 03:33:33

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

You have to log in before you can reply Login | Register Now

Points Rules

小黑屋|community.gtarcade.com

2019-10-18 05:24 GMT+8 , Processed in 0.054205 second(s), 36 queries .

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

To Top Return to the list