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infinte rage building

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kaerim62_8
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Post time 2015-6-21 09:27:57 | Show all posts |Read mode
infinte rage building Reply:3| View:2828

Infinite Rage Build
Infinite Rage Build Explained here are IRB 1, IRB 2, and IRB 3.


Infinite Rage Build (IRB) is a build that allowed us to have 100 rage and spell skill every turn. This kind of build are more likely used for PVE (Especially for WB/Gauntlet) rather than PVP. This kind of build usually won’t stay long in PVP (often Broken in 4 or 5 turns), To gain more rage in PVP we can use the totem Dragonlord, SpiritSoul or Divine totem.
All you need to build IRB is Support heroes with specific upgrades. Here are the details.
IRB 1.
IRB 1 is the IRB that focus on giving rage to back row. So it will be only backrow heroes that gained infinit rage. With this kind of formation, you better put your striker in back and make your main character in the front row as a tanker.
Heroes and upgrades needed are:
Nereida upgrade + 15 (Add 45 rage to all party)
Astral Child upgrade +15 (Add 55 rage to backrow)

By using this kind of party, you will do the 45+55 rage loop in your backrow party. This is what triggering it to be Infinite Rage.
infinite rage build 1 league of angels

To use IRB 1, it is better for you recruit hero that having skill Blazing Wrath in Their DragonSoul skill. This hero is such as Rose Knight and Nether Knight. Activate the tier 2 Dragonsoul skill of this hero so when he die he will give your backrow 50 rage. Make this hero as weak as possible and then put him in front of Astral Child. He will die first and give astral child 50 rage making her rage to 100 and ready to cast spell directly.
2. irb 1 league of angels
IRB 2
IRB 2 are more special than IRB 1 because we can do infinite rage to all heroes in party. This party is also very flexible because you are free to set striker and main char wherever you want.
Requirements:
Hero dan Upgrade yang diperlukan adalah:
Light Envoy upgrade +21 (Add 54 rage to all party)
Nereida upgrade +18 (Add 47 rage to all party)
The rage loop every turn will be applied with the sum of 54+47 each turn.
You won’t need a hero like Nether knight in this party because Light Envoy only consume 75 rage. You may change him to another hero.
IRB 2 League of angels
IRB 3
IRB 3 is similar to IRB 1 ie only backrow that having infinite rage. This party are stronger than IRB 1 because Divine Hunter are able to put in the front row as tanker. So we can put Main Char and Striker in the backrow.
Requirements:
Nereida upgrade + 21 (Add 50 rage to all party)
Divine Hunter upgrade +18 (add 51 rage to backrow party)

The rage loop every turn will be applied with the sum of 50+51 rage each turn.
        Divine Hunter are able to put in Frontrow party so you can put 2striker + Nereida in backrow party and make them cast skill every turn.
        ign karim,s391

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 kaerim62_8 Last edit in 2015-6-21 09:27:57

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superxpablo
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Post time 2017-6-7 17:53:25 | Show all posts
GOOD JOB wlid Bladi .
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 superxpablo Last edit in 2017-6-7 17:53:25

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demonfire84
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Post time 2017-11-11 04:26:15 | Show all posts
thx 4 the info, will try it on my server
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  • w/ that setup I beat the wb easy, LE, DR, HE, FH, ash & main
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    2017-12-27 06:17  Reply
  • I gain 150 rage a turn, LE & DR skill goes off each turn, i have had 75B hp on my weakest durin wb
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    2017-12-27 06:18  Reply

 demonfire84 Last edit in 2017-11-11 04:26:15

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