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Leftover shards (mounts/angels/costume) and costume storing

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nemyee
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Post time 2015-6-23 15:35:27 | Show all posts |Read mode
Leftover shards (mounts/angels/costume) and cost Reply:3| View:338
        1. Ability to sell/delete the left over shards
        It\'s becoming a problem having inventory full of leftover shards from mounts, angels, costumes etc. That were leftover after you already synth the mount, etc. For example you wanted the moonlight unicorn from current djinni event - ok you get 256 shards (and only need 250 to synth it) - you are left with 6 extra shards that you can not sell/use on element smelt or anything nor can you collect 2nd piece of the same outfit. Taking up inventory spaces. At some point you notice having 2 pages full of those leftover shards among with shards you are still collecting.

        2. Inv full of all wearable costumes/wings
        There was similar case with other similar game as loa - costumes piling up in inventory bag. Problem was solved by creating costume box, A link on current inventory to sub-inventory that was available only for costume/wing storing. There you could by opening the sub-inventory check your costumes. I would love to see this on LOA too. I hate when leftover costume shards for example summer gear are randomly placed in inv, then the synthed summer gear is next to them - it takes a while if you dont look closely, which one of them is the synth one.;;
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 nemyee Last edit in 2015-6-23 15:35:27

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gxsant2
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Post time 2015-6-27 11:52:53 | Show all posts

Leftover shards (mounts/angels/costume) and costume storing

        bring back SMELTING for left over shards.
       

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 gxsant2 Last edit in 2015-6-27 11:52:53

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filodeathlord
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Post time 2015-6-27 14:00:33 | Show all posts

Leftover shards (mounts/angels/costume) and costume storing

lets get an unbreakable clothing bond ............... i got a ton of clothing shards to use on this
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 filodeathlord Last edit in 2015-6-27 14:00:33

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