North America Forum

 Forgot password?
 立即注册
Search

Website Magerealm Suggestions
1293 Threads / 4858 Reply
Search   Favorites  

View: 405| Reply: 6

For skill balance

[Copy link]

38

Threads

304

Posts

0

Credits

User

Rank: 1

Credits
0
noobster
User
Posts:304
Joined 2015-7-14
Last Visited 2015-10-28
Post time 2015-8-19 12:31:48 | Show all posts |Read mode
For skill balance Reply:6| View:405
        Suggesting that Realm guards 5th skill be changed to 70% + (damage value) within 5 seconds instead of 300%
        the percentage of skill damage causes the imbalance in-game. The value of damage percentage of the realm guards 5th skill
        should be equal to the damage;percentage of truth keepers and SM\'s 5th skill.

 noobster Last edit in 2015-8-19 12:31:48

 Support

Report
Default Signature
Reply

Use magic Report

15

Threads

98

Posts

0

Credits

User

Rank: 1

Credits
0
littleboss
User
Posts:98
Joined 2015-6-29
Last Visited 2015-10-28
Post time 2015-8-19 13:29:12 | Show all posts

For skill balance

Is this your 7th time making this thread?
Floor reply (0)

 littleboss Last edit in 2015-8-19 13:29:12

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

38

Threads

304

Posts

0

Credits

User

Rank: 1

Credits
0
noobster
User
Posts:304
Joined 2015-7-14
Last Visited 2015-10-28
 Author| Post time 2015-8-19 14:20:54 | Show all posts

For skill balance

Reply 1# littleboss
        Nope ^_^ before you do some stupid comments you can always view the post I\'ve made
        thanks
Floor reply (0)

 noobster Last edit in 2015-8-19 14:20:54

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

25

Threads

1069

Posts

0

Credits

User

Rank: 1

Credits
0
-seraphina-
User
Posts:1069
Joined 2015-6-13
Last Visited 2015-12-09
Post time 2015-8-19 19:32:25 | Show all posts

For skill balance

That doesn\'t really work as the TK one is 50% for 20 seconds giving a base value of 1200% for RG, 1000% for TK and 210% for SM (70% * 3 sec) changing the RG one to 70% would make SM and RG almost comparable and TK extremely OP instead it would make more sense to make the SM one in line with the other 2 more probably else both would need to be nurfed easier to deal with the outlier which is the SM one.
Floor reply (0)

 -seraphina- Last edit in 2015-8-19 19:32:25

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

38

Threads

279

Posts

0

Credits

User

Rank: 1

Credits
0
mohammedali
User
Posts:279
Joined 2014-11-23
Last Visited 2016-12-31
Post time 2015-8-20 03:29:36 | Show all posts

For skill balance

or they increase the SM dmg percent of the 5th skill to atleast 150 % instead of 70
Floor reply (0)

 mohammedali Last edit in 2015-8-20 03:29:36

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

11

Threads

201

Posts

0

Credits

User

Rank: 1

Credits
0
xmagicalx
User
Posts:201
Joined 2014-6-6
Last Visited 2016-06-21
Post time 2015-8-20 04:06:59 | Show all posts

For skill balance


        Well something needs to be done about the skills so SM at least has a slight chance to compete in things like World Boss. As it is there is no chance that class even comes close unless someone spends a couple hundred bucks a week.
        The SM 5th skill is even shorter ((3 seconds only) than the RG spin not to mention the extremely long cd time in comparison. It\'s funny that SM is supposedly the dmg class of this game (high att/low def after all) yet they are the worst in dealing out damage. This just doesn\'t make any sense...
Floor reply (0)

 xmagicalx Last edit in 2015-8-20 04:06:59

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

You have to log in before you can reply Login | Register Now

Points Rules

小黑屋|community.gtarcade.com

2017-8-18 07:26 GMT+8 , Processed in 0.055664 second(s), 44 queries .

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

To Top Return to the list