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Add a Bazzar feature so we can trade hero's, equipment,soulstones etc

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josh persaud
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Post time 2015-8-24 02:13:17 | Show all posts |Read mode
Add a Bazzar feature so we can trade hero's, equ Reply:6| View:352
Being able to trade items, equiomwnt, heros, soulstones for diamonds or other in game items would make this game a million times better

 josh persaud Last edit in 2015-8-24 02:13:17

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oldboy[eu8]
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Post time 2015-8-24 02:47:07 | Show all posts

Add a Bazzar feature so we can trade hero's, equipment,soulstones etc

Outlet.
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 oldboy[eu8] Last edit in 2015-8-24 02:47:07

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dalord
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Post time 2015-8-25 05:52:14 | Show all posts

Add a Bazzar feature so we can trade hero's, equipment,soulstones etc

          ;;;; Outlet. ;;; oldboy[eu8] posted on 2015-08-23 13:47:07;;;;
        I think he means a direct trade. ( Like Dekaron , maplestory , etc...)
        When you decied ur own value on each item, and not the game system ( Outlet)
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 dalord Last edit in 2015-8-25 05:52:14

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oldboy[eu8]
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Post time 2015-8-25 08:29:18 | Show all posts

Add a Bazzar feature so we can trade hero's, equipment,soulstones etc

        Cheating with multiple accounts.

        I\'m a pretty honest person/player, but if this were possible, I would do it.
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 oldboy[eu8] Last edit in 2015-8-25 08:29:18

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elivaras
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Post time 2015-8-26 09:12:24 | Show all posts

Add a Bazzar feature so we can trade hero's, equipment,soulstones etc

It\'s possible to trade extra soulstones for other hero/angel soulstones and items through the celestial merchant I guess
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 elivaras Last edit in 2015-8-26 09:12:24

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zohard101
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Post time 2015-8-27 23:47:27 | Show all posts

Add a Bazzar feature so we can trade hero's, equipment,soulstones etc


        I really like this idea since this can promote in-game interaction with other players. As oldboy said, however, use of multiple accounts (a.k.a. cheating) is an issue. I\'m also not sure how this will affect the game\'s economy. More importantly, it seems that Loa-FR is the kind of game built specifically without player trading (i.e., big no-no for the game). It\'s often the case with VIP-centric games.

        Anyway, I really like this feature even though I suck at trading lol. As for cheating, it can be mitigated up to a certain degree by placing restrictions and limits.
        1. Opening a stall costs diamonds, and sold goods are taxed (gold/diamonds)
        2. Bazaar is limited to the server\'s players
        3. Requires level 60 or 70 to access the feature
        4. Implementing a universal minimum selling price (e.g., minimum of 200 Diamonds or 100,000 gold for any item)
        5. Optional: Free heroes\' soulstones are untradeable (Pyrona, Green Arrow, Atalanta, Rose Knight, Nether Knight and Mermaid)
       
Having a high-level requirement can significantly reduce cheating via multiple accounts. It will take about a month to level from 1 to 60, and most people will probably get discouraged from cheating. Limiting the bazaar to the server prevents the same account from trading items from leagues in different servers.
        Stall costs and taxes make sure that diamonds are beingeaten by the game, so the economy doesn\'t inflate.
        One issue I find though is quitting players. They can sell stones and equips for a really cheap price since they\'ll no longer play. Not sure how this will affect the game. The universal minimum selling price point can help alleviate this, but I\'m not sure by how much.

        P.S.
        I HATE this forum. Seriously. Why don\'t bulleted lists show in posts? Ugh..
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 zohard101 Last edit in 2015-8-27 23:47:27

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