North America Forum

 Forgot password?
 立即注册
Search

We are working to make our Terms of Service agreement easier to read in order to provide you with better services while protecting your personal data. We hope you can spare a few minutes to read the recently updated User Terms of Service. User Terms of Service Privacy Policy
Website Magerealm Support & Bugs
7362 Threads / 39974 Reply
Search   Favorites  

View: 969| Reply: 25

Spellmasters Knock Back skill

[Copy link]

9

Threads

58

Posts

0

Credits

User

Rank: 1

Credits
0
zumiic
User
Posts:58
Joined 2014-9-12
Last Visited 2018-05-11
Post time 2015-9-28 17:16:23 | Show all posts |Read mode
Spellmasters Knock Back skill Reply:25| View:969

        Hi,
        I have been playing as Spell-master since beginning and from very beginning I noticed that the SM skill Flame Burst, which has a knock back, gives more trouble than is useful.
And the disadvantages raise as you upgrade the skill knock back distance.
As the knock back distance increases problems start to show up:
1) The biggest problem would be with bosses - as you knock back the boss, it\'s HP a lot of times resets to full HP, therefore making it almost impossible to kill the boss.
        2) At start it seemed that in PVP this skill would be useful as you knock back the enemies, but as it turns out now - it\'s also useless. As in PVP RG spinning skill is so long and TK can pull you to him. Also in Ladder after you make the knock back skill once, the enemy is at the side, and you cannot push him further. It just ends up that I have to run to the enemy, and cannot attack as he is too far.
        3) Map glitches - I have noticed in EB that with the Knock back skill I can push Boss from Spot 3 to Spot 1, which results in lost seconds, that can be crucial to finish (well lately I can finish all 5 with quite some time left, but for others it can depend if they win or not). The same problem might be in the Wrath of Oaklane event, although haven\'t experienced it yet - have encountered only the 1st problem there for now.

Suggestions:
        1) Take away the knock back (distance increase - the minimal distance is ok), and give some other bonus (maybe even a little heal, as SM is the only class without healing)
2) In the AFK options, make it so, that I can take out the Knock back skill from the skill queue. I can switch the order, but cannot take it out. And as it needs less mana than other skills, this ends up as the only skill used.
        3) Maybe you have other suggestions how to fix these problems.

 zumiic Last edit in 2015-9-28 17:16:23

 Support

Report
Default Signature
Reply

Use magic Report

5

Threads

169

Posts

0

Credits

User

Rank: 1

Credits
0
raystrife
User
Posts:169
Joined 2015-6-27
Last Visited 2016-09-10
Post time 2015-9-28 22:48:18 | Show all posts

Spellmasters Knock Back skill

        I would say: Change the Knockback into a Pull and give us a % Regen like to other 2 Classes have
        and as zuumic said,the Skill is more annoying,as it helps.
Floor reply (0)

 raystrife Last edit in 2015-9-28 22:48:18

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

5

Threads

169

Posts

0

Credits

User

Rank: 1

Credits
0
raystrife
User
Posts:169
Joined 2015-6-27
Last Visited 2016-09-10
Post time 2015-9-30 04:10:05 | Show all posts

Spellmasters Knock Back skill

        bump

Floor reply (0)

 raystrife Last edit in 2015-9-30 04:10:05

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

38

Threads

279

Posts

0

Credits

User

Rank: 1

Credits
0
mohammedali
User
Posts:279
Joined 2014-11-23
Last Visited 2016-12-31
Post time 2015-9-30 04:14:34 | Show all posts

Spellmasters Knock Back skill

        +1 ray i wish i have a pull instead of knockback

Floor reply (0)

 mohammedali Last edit in 2015-9-30 04:14:34

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

41

Threads

254

Posts

0

Credits

User

Rank: 1

Credits
0
inphyy =(^_^)=
User
Posts:254
Joined 2015-11-8
Last Visited 2017-07-29
Post time 2015-9-30 07:15:34 | Show all posts

Spellmasters Knock Back skill


        Just pass by...Agreed !
        Spellmaster having knock back skill is really disadvantage when some events there is time countdown or have to complete in 60 sec. One knock back have to chase after opponent or wait for that guy run to you. Every second wasted count.
        Now me still consider whether want to upgrade knock back skill to lvl 6 or not?
       

        Agree to disagree each has own view.
Floor reply (0)

 inphyy =(^_^)= Last edit in 2015-9-30 07:15:34

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

17

Threads

220

Posts

0

Credits

User

Rank: 1

Credits
0
lunalove
User
Posts:220
Joined 2014-5-3
Last Visited 2018-02-22
Post time 2015-9-30 07:53:04 | Show all posts

Spellmasters Knock Back skill

Agreed.
Floor reply (0)

 lunalove Last edit in 2015-9-30 07:53:04

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

25

Threads

1069

Posts

0

Credits

User

Rank: 1

Credits
0
-seraphina-
User
Posts:1069
Joined 2015-6-13
Last Visited 2015-12-09
Post time 2015-9-30 07:55:21 | Show all posts

Spellmasters Knock Back skill

Of course this would still be a fundamental incompatibility with singularity especially in ladders etc but pull would be somewhat useful unlike the knockback which seems to range from useless to an active hindrance in almost any situation.
Floor reply (0)

 -seraphina- Last edit in 2015-9-30 07:55:21

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

43

Threads

167

Posts

0

Credits

User

Rank: 1

Credits
0
ponkan
User
Posts:167
Joined 2015-8-10
Last Visited 2015-11-08
Post time 2015-9-30 15:39:59 | Show all posts

Spellmasters Knock Back skill

+1 This skill needs to be revised.
Floor reply (0)

 ponkan Last edit in 2015-9-30 15:39:59

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

5

Threads

169

Posts

0

Credits

User

Rank: 1

Credits
0
raystrife
User
Posts:169
Joined 2015-6-27
Last Visited 2016-09-10
Post time 2015-10-1 23:05:48 | Show all posts

Spellmasters Knock Back skill

and still no MOD showed up...;
Floor reply (0)

 raystrife Last edit in 2015-10-1 23:05:48

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

21

Threads

1608

Posts

0

Credits

User

Rank: 1

Credits
0
fires of fusio...
User
Posts:1608
Joined 2015-7-29
Last Visited 2017-09-21
Post time 2015-10-1 23:11:35 | Show all posts
Note: The author has been banned or deleted.
Floor reply (0)

 fires of fusio... Last edit in 2015-10-1 23:11:35

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

You have to log in before you can reply Login | Register Now

Points Rules

小黑屋|community.gtarcade.com

2018-7-17 00:45 GMT+8 , Processed in 0.072901 second(s), 52 queries .

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

To Top Return to the list