North America Forum

 Forgot password?
 立即注册
Search

View: 394| Reply: 7

Final stand data

[Copy link]

63

Threads

142

Posts

0

Credits

User

Rank: 1

Credits
0
william kinder
User
Posts:142
Joined 2014-6-19
Last Visited 2015-12-24
Post time 2015-10-27 02:04:45 | Show all posts |Read mode
Final stand data Reply:7| View:394
        today I grabbed a pen and a pad before starting this one.

        Damage done;;; remaining HP
        2570940;;;;;;;;;;; 53%
        1190259;;;;;;;;;;; 62
        1232910;;;;;;;;;;; 54
        2765575;;;;;;;;;;; 23
        2731420;;;;;;;;;;; 17
        2137157;;;;;;;;;;; 14
        1709725;;;;;;;;;;; 11
        1442402;;;;;;;;;;;; 8
        854864;;;;;;;;;;;;;; 5
        455238;;;;;;;;;;;;;; 2
        ;;;;;;;; 2;;;;;;;;;;;killed but battle window called it failed
        next opponent
        3121008;;;;;;;;;;; 41
        1414197;;;;;;;;;;;;56
        3811380;;;;;;;;;;;;21
        5373811;;;;;;;;;;killed this time called it a victory.

        I fully understand the role of a lot of game features, including the random factors for a chance of this or that happening in battle. I also get that negative damage happens and can increase opponent\'s hp for next battle in some of the game venues. However, every single damage was reported as positive, but hp increased twice. if you look at first, fourth, and fifth entries in the first string, you will see that the fourth and fifth are the highest two, yet had way less impact on remaining hp.

        if round 1 did 2570940 dmg, to hp, then hp at start calculate to 5470085. on that basis, round 4 should have been the win.;

        Next I ran my alt char final stand. watched the first battle. a non-trivial exercise with all those skills going off and creating tremendous lag. yes, heroes and characters respawning increase damage totals, and might not impact hp reductions. but, in theory each battle is replay of the first. I think that a damage level of X should result in a similar reduction of hp.

 william kinder Last edit in 2015-10-27 02:04:45

 Support

Report
Default Signature
Reply

Use magic Report

48

Threads

1255

Posts

0

Credits

User

Rank: 1

Credits
0
giuglea ion
User
Posts:1255
Joined 2014-11-21
Last Visited 2016-02-18
Post time 2015-10-27 02:16:19 | Show all posts

Final stand data


post some screenshots here so they can take you serious , what you are saying is true but we need proof; = Screenshots . Me too i will try to make some time today and post some here so someone can take us serious .
Floor reply (0)

 giuglea ion Last edit in 2015-10-27 02:16:19

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

4

Threads

62

Posts

0

Credits

User

Rank: 1

Credits
0
\/alentine
User
Posts:62
Joined 2015-4-4
Last Visited 2016-04-07
Post time 2015-10-27 02:36:22 | Show all posts

Final stand data

        Here\'s a battle log of a match where the opponent was supposed to have 59% of his hp left.
        http://s880-angel.gtarcade.com/share.php?sid=39005900000880&pkId=125562d126b17308
Floor reply (0)

 \/alentine Last edit in 2015-10-27 02:36:22

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

274

Threads

6742

Posts

0

Credits

User

Rank: 1

Credits
0
forrest.halliburto...
User
Posts:6742
Joined 2014-9-28
Last Visited 2017-03-26
Post time 2015-10-27 21:39:31 | Show all posts

Final stand data

        wow bill you took the first one down to 0%
        supposed to take 10% per atk off
        seen some that had lower br to start and had to take down 40-50% to kill, that\'s ridiculous
Floor reply (0)

 forrest.halliburto... Last edit in 2015-10-27 21:39:31

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

1

Threads

596

Posts

0

Credits

User

Rank: 1

Credits
0
savioursoul
User
Posts:596
Joined 2014-9-3
Last Visited 2015-12-11
Post time 2015-10-27 23:02:33 | Show all posts

Final stand data

There\'s a few things at play, you have a debuff on you in all fights in final stand, your opponents do regenerate to 100% hp and I doubt its really a 10% stat debuff either
Floor reply (0)

 savioursoul Last edit in 2015-10-27 23:02:33

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

63

Threads

142

Posts

0

Credits

User

Rank: 1

Credits
0
william kinder
User
Posts:142
Joined 2014-6-19
Last Visited 2015-12-24
 Author| Post time 2015-10-28 01:07:54 | Show all posts

Final stand data

        yeah, forrest. dropped all gear and went in loincloth with q-tip for last battle. 2 whole damage.

        giuglea. difficult to get SS showing all relevant info. so far, I just want to get a discussion going. see if anybody else has noticed similar things. or anything else, for that matter.
Floor reply (0)

 william kinder Last edit in 2015-10-28 01:07:54

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

63

Threads

142

Posts

0

Credits

User

Rank: 1

Credits
0
william kinder
User
Posts:142
Joined 2014-6-19
Last Visited 2015-12-24
 Author| Post time 2015-10-28 01:43:48 | Show all posts

Final stand data

        getting weirder. today first two attacks resulted in negative damage. HP remaining declined both times, but not by the amount of stat reduction or even close. largest neg dmg resulted in largest reduction in remaining hp.

        looks like common core math made it to china.
Floor reply (0)

 william kinder Last edit in 2015-10-28 01:43:48

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

63

Threads

142

Posts

0

Credits

User

Rank: 1

Credits
0
william kinder
User
Posts:142
Joined 2014-6-19
Last Visited 2015-12-24
 Author| Post time 2015-10-29 02:52:54 | Show all posts

Final stand data

finally ran into a battle that actually was like chopping a tree down with an axe. each battle that did some damage resulted in a HP reduction.
Floor reply (0)

 william kinder Last edit in 2015-10-29 02:52:54

 Support

Report
Default Signature
Reply Support Not support

Use magic Report

You have to log in before you can reply Login | Register Now

Points Rules

小黑屋|community.gtarcade.com   

2017-3-27 10:49 GMT+8 , Processed in 0.153122 second(s), 45 queries .

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

To Top Return to the list