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Author: whatif

Preview of Version Update on Nov.12th

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blade s8
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Post time 2015-11-12 21:10:40 | Show all posts

Preview of Version Update on Nov.12th

Reply 38# whatif
No these were previously promised in the Spring but never came to fruition.
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 blade s8 Last edit in 2015-11-12 21:10:40

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syameimaru
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Post time 2015-11-12 21:11:46 | Show all posts

Preview of Version Update on Nov.12th

Reply 33# lauriekage
You don\'t seem to understand it only increases the Hit of the angel, which is completely useless since deployed angels need 100% Hit anyway.
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 syameimaru Last edit in 2015-11-12 21:11:46

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Post time 2015-11-12 21:30:54 | Show all posts

Preview of Version Update on Nov.12th

[870006]
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 tangent z Last edit in 2015-11-12 21:30:54

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Post time 2015-11-13 01:31:32 | Show all posts

Preview of Version Update on Nov.12th

Reply 34# lauriekage

        I think you just won the hearts of EVERY player EVER
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 androidika8902 Last edit in 2015-11-13 01:31:32

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Post time 2015-11-13 01:54:37 | Show all posts

Preview of Version Update on Nov.12th

i think we need to give change the others
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 opyong15 Last edit in 2015-11-13 01:54:37

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whatif
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 Author| Post time 2015-11-13 10:45:41 | Show all posts

Preview of Version Update on Nov.12th

               Another update Teams arena but still broke     mistero solo posted on 2015-11-11 15:16:02     
Could you please provide more details (battle log, your in-game name and server, etc.) about the TA problem so that we can check it for you ASAP?
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 whatif Last edit in 2015-11-13 10:45:41

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Post time 2015-11-13 10:56:24 | Show all posts

Preview of Version Update on Nov.12th

          ;;;; Reply 26# syameimaru
From what I\'ve seen, the Brooky Glorystone is the ONLY one that increases Hit, so quit your whining, some of us actually Like Hit. ;;; lauriekage posted on 2015-11-11 17:24:48;;;;

the hit doesn\'t add hit to your heroes just to the angel so if the angel has 100% hit then its worthless. all them that don\'t have 100% hit wont get enough to matter anyways.
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 huabb23 Last edit in 2015-11-13 10:56:24

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Post time 2015-11-13 18:22:04 | Show all posts

Preview of Version Update on Nov.12th

        ;;;;                        ;;;; Another update Teams arena but still broke ;;; mistero solo posted on 2015-11-11 15:16:02;;;;        
Could you please provide more details (battle log, your in-game name and server, etc.);about the TA problem so that we can check it for you ASAP? ;;; whatif posted on 2015-11-12 21:45:41;;;;

       
I can\'t agree more.
        Typical bugs would include:
        - A character hitting HIS OWN party with an offensive skill.
        - An angel hitting ITS OWNER\'S party.
        - A character attacking him/herself...stunning,debuffing or simply killing itself.
        - In addition to the above - such character doesn\'t actually perish from the battle...it keeps fighting as an invisible, untargetable and pretty much untouchable being for the rest of it.
        - Resulting in the fight ending suddenly with half the toons still on the field
        - Turn sequence icons aka Initiative order is totally useless - Its not accurate first of all...and even if it was...all it brings IS MORE LAG...The battle is undecisive once it starts, what would U need to see the order for if U can\'t do anything anyway? Sure this would be great had any planning or manual skill usage was enabled (Hello Heroes of Might n Magic) but not where the actuall battle is a completely automated and undecisive process.
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 ajablonski Last edit in 2015-11-13 18:22:04

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 Author| Post time 2015-11-16 11:37:38 | Show all posts

Preview of Version Update on Nov.12th

                                      ;;;;                                        ;;;; Another update Teams arena but still broke ;;; mistero solo posted on 2015-11-11 15:16:02;;;;                
Could you please provide more details (battle log, your in-game name and server, etc.);about the TA problem so that we can check it for you ASAP? ;;; whatif posted on 2015-11-12 21:45:41;;;;        

                       
I can\'t agree more.       
                        Typical bugs would include:       
                        - A character hitting HIS OWN party with an offensive skill.       
                        - An angel hitting ITS OWNER\'S party.       
                        - A character attacking him/herself...stunning,debuffing or simply killing itself.       
                        - In addition to the above - such character doesn\'t actually perish from the battle...it keeps fighting as an invisible, untargetable and pretty much untouchable being for the rest of it.       
                        - Resulting in the fight ending suddenly with half the toons still on the field        
                        - Turn sequence icons aka Initiative order is totally useless - Its not accurate first of all...and even if it was...all it brings IS MORE LAG...The battle is undecisive once it starts, what would U need to see the order for if U can\'t do anything anyway? Sure this would be great had any planning or manual skill usage was enabled (Hello Heroes of Might n Magic) but not where the actuall battle is a completely automated and undecisive process.       
    ajablonski posted on 2015-11-13 05:22:04     

Thanks for the information. About the angel/character attack its own party problem, please provide us the battlelog and we\'ll look into it ASAP.
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 whatif Last edit in 2015-11-16 11:37:38

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